dream-of-sleeping 2013-08-26 15:40
There is no link to play? Or am I missing something.
Foon → Ludum Dare Explorer → LD27 → Ten Second Balls
By irl
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 844 | 1.87 | ||
| Theme | 1157 | 1.88 | ||
| Fun | 1175 | 1.69 | ||
| Innovation | 1178 | 1.75 | ||
| Overall | 1188 | 1.88 | ||
| Graphics | 1192 | 1.31 | ||
| Coolness | 1640 | 28 |
There is no link to play? Or am I missing something.
On Linux:
sudo apt-get install python27 python-pygame python-pip
sudo pip install pymunk
git clone https://github.com/irl/ten-second-balls.git
cd ten-second-balls
python main.py
I'll look into building a Windows exe just now.
Please provide something I can run without installing python...
You really should not require people to download and install python, a python library, git, and your source code themselves... :/
Ok, a Windows version is now available. I've only just built it and I've never built one before so if someone could tell me if it worked, that'd be great.
I got this error:
Loading chipmunk for Linux (64bit) [/usr/local/lib/python2.7/dist-packages/pymunk/libchipmunk64.so]
Traceback (most recent call last):
File "main.py", line 23, in <module>
from universe import Universe
File "/media/*****/******/*****/*****/Downloads/ten-second-balls-master/universe.py", line 24, in <module>
from pymunk.pygame_util import draw_space
ImportError: cannot import name draw_space
Annoyingly, it seems that the pymunk API has just changed. If you get the draw_space error, replace the two instances of "draw_space" in universe.py with "draw" instead. There's not really much I can do about it as either way it's going to be broken for people.
I went through a lot of effort just to get this to run ;) But it was cool, solid entry, good job.
The way you interpret the theme is original. Unfortunately, there's only two levels and graphics are very simple.
Nice game! It didn't want to close though, not sure why. Keep up the good work.
Great game, I liked the concept. Maybe you could have improved the graphics and make it longer. I also had some little collision bugs... But anyway, good job. :)