jqcoding 2013-08-27 01:59
Movement was a little glitchy.
Foon → Ludum Dare Explorer → LD27 → Rob n' Chase
By aialumni
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 429 | 2.78 | ||
| Audio | 444 | 2.20 | ||
| Innovation | 449 | 2.56 | ||
| Theme | 495 | 2.61 | ||
| Graphics | 509 | 2.47 | ||
| Fun | 578 | 2.00 | ||
| Coolness | 1738 | 22 |
Movement was a little glitchy.
I wish the player could move faster.
The character was "teleporting" short distances back and forth whenever it would collide with something which made it hard to move around.
Good idea, controls seemed a bit clunky though and more effects would have been good, like an explosion for the bomb going off. The AI for the guard guy was a bit wonky too and I could easily avoid him. Otherwise not bad.
Movement was a bit odd, graphics were a bit meh. But I liked the gameplay using wasd and arrows to control different things was pretty innovative. Music was catchy at first then got annoying fast but overall I think this game could be better if worked upon!
very hard movement =) game very very cool!=) nice job!
I wish I could move a little faster. Also, bad AI and collisions. =/
Besides that, nice concept! The music matched the mood nicely!
Glitch-mania^^ I ran over the policeman, and as a reward, he pushed my through any wall :P
Is the policeman supposed to make me lose? All he does is following me around upon contact (and pushing me through walls, yeah^^)
Walking outside the level may be cool, if you need a trick or something and laugh about your success, but on level two, it seemed to be almost asking for it^^ Music was good, too, maybe try not to interrupt it when switching levels (just because I hate skipping tracks midway, no matter on what occasion^^)
Nice game, although the engine could have used a couple touch-ups, as it felt jittery at times.
The guard AI wasn't great, as well. Sometimes the guards would just stand in the vault and spin in a circle.