ratalaika 2013-08-26 12:17
I like playing it, but I do not understand why the puzzles work like they work a bit confusing...
Foon → Ludum Dare Explorer → LD27 → Crazy Cog Boom!
By bisk8s
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 60 | ||
| Graphics | 326 | 3.29 | ||
| Audio | 426 | 2.76 | ||
| Mood | 593 | 2.68 | ||
| Innovation | 798 | 2.65 | ||
| Overall | 832 | 2.77 | ||
| Fun | 1047 | 2.21 | ||
| Theme | 1131 | 2.12 |
I like playing it, but I do not understand why the puzzles work like they work a bit confusing...
It's brilliant but a little hard.
@ratalaika
The puzzles are like passwords. a random combinbation from 1 to 5. Hint: they are always the same for each broken machine. Try to write them down.
@okmmjyygv
Thanks, I love hard games (:
@ratalaika...
I'm willing to make a bigger version of this game in the future, any sugestions to how improve the puzzles?
The graphics and presentation were first class. Really really good. I like the mix of the 3d game with the 2d puzzle element, that was original.
I don't understand how you can program something that looks this complicated yet not add a press a key to try again rather than refresh the page!
I think adding a sound when a cog slides into place would have made it more satisfying. Also at the moment it's just kind of randomly trying out cogs. It's just trial and error. You need to think of some kind of clue about which cog fits where.
Nice art, clean and crisp! It's kinda hard to place the cogs though, I'm not sure if it's because it doesn't match or the placement needs to be precised.
Thanks @ddionisio I will take i look, i got some complains about that. I couldn't test it propperly in 48h.
When the cog does not match it get reset as well.
@Dream Of Sleeping.
I know :(
Maybe it was the sleepness, sorry. I will add a button after the voting. I'm afraid that do that right now would be against the rules.
Great presentation. Really dug the art. Might want to re-think the splash font.
Nice clean cut art style.
Still not sure how to know which piece goes where, so I actually bruteforce it
besides that you could have cleaned up some of the textures so they don't look with grains in it.
Still good gam
Type or paste your English t
@RobotParking Thanks, I actually, write with the mouse.
@BradleySmith your game is prettier for sure :)
@Tork
I was Willig to put some hints at the path, but I've lost to much time with another issues, so actually you really need to brute force it.
That texture was driving me crazy!! I'm noob with Blender, so I think I messed up the UV unwrapping. Next version will be a loot prettier I promise!
Everybody sorry for the typos, my English sucks.
Good, but your timer has 50 more seconds on it than it should. :)
@Mythalor did you beat the game without that 50 seconds? Wow, I can't do that even with the passcodes writen in a paper in front of me O_O
The 10 secs are the bonus you get for each door :)
Cool setting, good graphics, cool music.
But I haven't understood the gameplay. Is it just trial and error?
Cool! The bridges near the end were a great touch.
I really like the cuts in between the puzzles especially the elevators.
I was placing the cogs trial and error. not sure if I was missing something or that was intentional.
Nice work and it looks really cool
Fun game and I really liked the sequences between the puzzles (even though it was stressful that the time kept ticking), felt like some good old stuff from the demo scene. :D
A longer level and some more variations for the puzzles would be nice. But good job! :)
Ok that was strange,
that 3D scenes looks promising but I didn't really get the point with the game,
beside, the game is really simple, you just have to try to put the cogs at their right position?
i have escaped! nice memory game but where does the theme come in?
I wasn't sure what the pattern was, so I ended up just trying every piece in every slot each time. Fun little game, and nice music!