devi-ever 2013-08-26 03:40
Got an error : "cannot open data/apple.lua: no such file or directory"
Foon → Ludum Dare Explorer → LD27 → Swipe The Roast
By cobrajs
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 478 | 3.06 | ||
| Graphics | 851 | 2.39 | ||
| Theme | 1078 | 2.39 | ||
| Fun | 1128 | 1.94 | ||
| Overall | 1132 | 2.22 | ||
| Coolness | 1563 | 32 |
Got an error : "cannot open data/apple.lua: no such file or directory"
Same error for me.
I don't have a windows machine and I have no idea what love is. Sorry.
Ok, I uploaded a new version with that error fixed. Love means Love2D, a cross platform Lua based game engine.
Nice job, I like the hand drawn-ness of it! Remember to always save time for polish! (or the polish people. Not sure which.)
cool idea, I wish there was more
no groceries ever showed up on the shelves, and was fairly buggy. I personally liked the drawn on graphics, and game could be good given some polishing.
That's very difficult, the cart can get stuck very easily. But the idea is original.
I didn't see any groceries on the shelves and there only seemed to be one item per game?
Found it much easier to control when going backwards. That's how I'll do my shopping from now on...
Yeah, I was planning on drawing groceries for each section, but I ran out of time. There are separate sections of groceries, there's just no visual indicator :P
didn't see any groceries and i moved way to fast to do anything.
Pretty funny idea for a game. Hard to play though it seems. kinda fast movement speed. I like the item dropping system.
All I could think of while playing this was "Supermarket Sweep". And then I read your journal, and sure enough, you were thinking the same thing. Thank you.
I feel like this game has two ideas that would work independently, but when combined feel a bit weird. The dropping game doesn't need the narrative of the supermarket nor the distinct foods to work well. And the supermarket spree is hampered by the dropping mechanic, which puts limits on how frantic the shopping portion can be. I might split these up into two separate games, and consider how to fill in the gap left by the other in a way that accentuates the strong aspects of each.