daniel 2013-04-29 04:56
The idea of a text adventure using hyperlinks is intriguing; more interaction with the story would be welcome though.
Foon → Ludum Dare Explorer → LD26 → Improbable
By mokesmoe
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 65 | ||
| Humor | 247 | 2.76 | ||
| Mood | 291 | 3.21 | ||
| Theme | 673 | 3.42 | ||
| Overall | 770 | 2.97 | ||
| Fun | 895 | 2.62 | ||
| Innovation | 932 | 2.61 | ||
| Graphics | 1242 | 2.06 |
The idea of a text adventure using hyperlinks is intriguing; more interaction with the story would be welcome though.
That's pretty cool doing a text based game. That certainly fits with minimalism.
Unfortunately there didn't seem to be many choices for as far as I went... the links pretty much amounted to clicking 'next'.
Very cool Twine story - it was strange and interesting in a way that made me wonder what was going on.
fun, very fun
At first I was put off by aspects of the structure, particularly having to keep clicking through a bunch of links just to reveal the next short text portion in sequences that seemed completely linear.
But as I went on, I actually felt that this worked well with the fast pace of the narrative you were telling. The idea of hiding additional thoughts and details behind hyperlinks was an interesting choice, and fit well with the minimalist theme.
Fits very well with the theme. Glad to see storytelling-type games on here.
The flash to white was very well executed. The story itself immediately gripped me, I wanted to know what was going on. The jellyfish was pretty cool, too.
The random numbers seemed a bit.. I don't know, forced. Out of place. Like they didn't really add anything.
I usually don't like text adventures, but the hyperlink made it refreshing. Text was clear and concise, which made it it easier to follow.