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Save the Tiny World
Save the Tiny World
By bugninja
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Graphics | 174 | 2.78 | | |
| Fun | 209 | 2.11 | | |
| Overall | 223 | 2.33 | | |
| Coolness | 1120 | 10 | | |
Comments
Monkey runtime error: Array index out of range
C:/Users/Ben/Monkey/Projects/LD23/main.monkey<579>
C:/Users/Ben/Monkey/Projects/LD23/main.monkey<679>
C:/Users/Ben/Monkey/MonkeyPro56b-LD23/modules/mojo/app.monkey<57>
:-)
daz
2012-04-24 19:27
I was able to get the game to error after going down the first pipe the 2nd or 3rd time. I think it's because my character was slightly offset (about half of him was out of the pipe). Pretty good other than that though
Monkey runtime error: Array index out of range
C:/Users/Ben/Monkey/Projects/LD23/main.monkey<579>
C:/Users/Ben/Monkey/Projects/LD23/main.monkey<679>
C:/Users/Ben/Monkey/MonkeyPro56b-LD23/modules/mojo/app.monkey<57>
bugninja
2012-04-25 04:20
Ah, yep, if you aren't centered over the pipe, it'll throw this error. I released the debug build and all :)
Is it against the rules to fix that?
bugninja
2012-04-25 04:38
Crap... Uploaded a non-debug build. Accidentally Overwrote my first version with 1.2. You get what you get now :/ It's more fun now at least. Still, total time on this game is actually 10 hours or less - will probably keep going with it over time. Got a version to work on my iPhone, so that's cool.
that's a pretty difficult game you got there :P
ben
2012-05-03 05:21
Too many fucking asteroids. I got pretty mad when I came out of the tunnel and got hit by an asteroid. Beating this game is more luck than skill. But good job
datamosh
2012-05-08 00:32
Hard, fun and short
it was cute, it could have used a metroid-like shooting ability, it's a little tiresome that you only have a fixed diagonal angle of shooting. For 10 hours, this is very very good. Are you going to finish it?
bugninja
2012-05-14 14:59
Thanks for the feedback everyone, getting 223 overall for my first Jam attempt is amazing.
Yes, too many asteroids. It's kind-of insane, and when they hit you coming out of a pipe... it's completely stupid.
Everyone I let play says it's too hard, so if I continue with it, then maybe it'll change.
It's designed to be able to fit on Android/iPhone, so that's why the gun only shoots one direction. If it were a pure flash game, I may have made the mouse and click the shoot and aim, or it would place a sensor that your bullets moved toward.