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Solitude-76
Solitude-76
By code_glitch
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Innovation | 419 | 2.23 | | |
| Community | 471 | 2.17 | | |
| Audio | 482 | 1.55 | | |
| Coolness | 483 | 26 | | |
| Graphics | 522 | 2.08 | | |
| Mood | 565 | 1.70 | | |
| Humor | 587 | 1.25 | | |
| Overall | 605 | 2.00 | | |
| Theme | 646 | 1.67 | | |
| Fun | 670 | 1.38 | | |
Comments
bitbof
2011-12-21 00:31
I think the game is glitching out for me, especially when I try to switch between the different interfaces. This makes it unplayable/it's confusing as hell. :/
I'm running Win7 if that helps.
Screenshot: http://i.imgur.com/e4lLo.jpg
Also I'm not a fan of unstoppable intros each time I start a game.
bach
2011-12-24 08:13
Unfortunately doesn't work properly :/ Intro is fine and after that it just doesn't do anything on the main screen..
Same problem bach had, except I don't know if the intro was fine for me, I get a count down and all I see is "Is Waiting"
summaky
2011-12-24 17:25
I don't know what to do, frankly. I can place the radars and such, but I can't seem to be able to bring the planes down. Also It is impossible to quit the game, it seems, without using the Task Manager...
what the???
it ran pretty much fine for me, once the intro finished, i placed a radar, and then seeing as i placed it dead over some aircrafts, a missile thing, at which point enemies started shooting, and basically took out both towers in a few seconds, and every new tower i placed also got killed in 2 seconds flat, how are you supposed to complete this exactly???
ned366
2012-01-03 22:45
I enjoyed the intro and really liked your take on the theme! The game ran fine on my computer but i wasn't able to destroy all of the planes. I noticed some small stuff with the keyboard: Sometimes when I'd hit escape I'd have my finger on the key too long and the menu would pop up again. I liked the dead-hand based theme and the retro graphics too!
The audio killed my ears.
Guys or whom it works: Thank you very much for any attempt at this game... Anyone who had to try my games last LD saw the problems I had with language packs, and cross library voodoo.
For people whom it did not work: I am not a windows developer for my code. The window management system was crafted hours before the competition based on some hacked together SDL code. It may not have worked for you, sorry, but remember: prometheus library is a work in progress and LD is prime proving ground.
For all those whose games I reviewed (could review - no win32 here that can play games. The game binary was compiled on some really low end specs, virtualized on an atom chip...) I was generous ;)