FoonLudum Dare ExplorerLD18 → OrbIt

OrbIt

By nugsy

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CategoryRankScoreCount
Audio293.00
Theme403.72
Fun792.78
Overall812.89
Community992.50
Innovation992.89
Graphics1092.56
Humor1221.67
Coolness166

Comments

sfernald 2010-08-23 00:04

what language did you use? It looks like some kind of basic.

madpew 2010-08-23 11:56

nice idea with the grapple, got 760 :D well done

localcoder 2010-08-24 03:05

Nice responsive controls, a clever idea and it works well.

I would like to see more visual feedback when an orb blows up and when the player takes damage. Even a very simple effect would do.

It's nice that the player's ship, grapple and orb images were all made to fit together properly.

nugsy 2010-08-24 04:47

@sfernald I used BlitzMax (http://www.blitzbasic.com/Products/blitzmax.php). On second thought, i probably should have put that in the readme!

@madpew Thankyou! :D

@localcoder I wanted to add a particle system, for explosions etc. But as i did the entire thing in one day i didn't really have time. In the future i'll probably release a post-compo build with a particle system, more orbs and possibly online highscores.

Thanks for the feedback everyone! :)

nugsy 2010-08-24 04:47

I don't know why the first sentence looks like this lol.

nugsy 2010-08-24 04:48

Oh great, so the comment didn't even do what i wanted it to do that time. Haha, trolled by the comment formatting!

mrpiglet 2010-08-24 23:50

The concept is pretty good, but the mechanic ended up feeling a bit weak because it was rather too easy to just dodge between the orbs. I think it would be better if the orbs were larger in comparison to the width of the playing field.

hempuli 2010-08-25 07:01

A solid entry. More variety and difficulty would certainly do wonders. Good job!

nugsy 2010-08-25 11:22

@Jonathan I originally intended to have more orb types. Some would have been faster, others would have been larger and moved slower!

@Hempuli Thankyou! I wanted to make it more difficult, but just didn't have the time! :(

Again, thanks for the feeback folks!

nugsy 2010-08-26 09:08

Another thought i had today.
@Jonathan If you are avoiding the orbs, you arent grabbing and firing them, so you aren't going to get a very high score! :)

tehalynn 2010-08-26 12:51

Using the grappling hook is satisfying. It's too bad there isn't more meat to the game.

Before the speed picks up, I think you should give the player a warning.

mrphil 2010-08-29 13:13

Challenging and fun. Wish there was a power up or something.

pekuja 2010-09-05 00:55

Nice game. I thought the difficulty curve was too low. Took forever to get any sort of challenging. I also thought it would be cool if you had more enemies but had the bullets be more powerful.