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Feedback comments for LD60
Profugo Barbatus's games and stats for all events →
| Timestamp | Since previous | Game | Profugo Barbatus's comment | |
|---|---|---|---|---|
| Oct 20 21:41:55 | Antre | ♥ 3 | Liked the premise, but struggled with some of the puzzles, could have used a little better signposting/information in-game to avoid getting stuck. Definitely felt the old tech vibe though, a nostalgic game that felt like something from the early flash era. | |
| Oct 20 22:04:46 | 22m 51s | The Weaver | ♥ 1 | Quite impressed with this! I'll fully admit to making it to the 6th pattern, looking at it a bit and going "yea, no..." so don't know what's past that. That aside, its quite fun, and as a general fan of preindustrial manufacturing, this hit exactly in my own interests, so was glad to see it represented! Visually I think its exactly what it needs to be, so well done! |
| Oct 21 04:29:32 | 6h 24m | Observatory 85 | ♥ 1 | Pretty good, even if I struggled figuring out where to go at times. Didn't reach the end, got stuck up in some geometry at one point and didn't feel like running it all again. Quite pleased with the visuals, really good for a jam entry! |
| Oct 21 20:59:51 | 16h 30m | Fix The Dead | ♥ 0 | Neat use of the theme of the jam, jumpscares got me a few times. Not sure if I died on night two or if it was just the end there, I got stuck looking at a closed window when I stood up then got some Cyrillic message I couldn't understand. Good stuff though, very atmospheric! |
| Oct 22 19:55:41 | 22h 55m | I Got Isekai’d Into a Dance Game World! ♪(๑ᴖ◡ᴖ๑)♪ | ♥ 1 | Very cute art, a bit nostalgic to the 2010's internet which was perfect for this theme. I'm not particularly good at rhythm games, and didn't realize I had to also time hitting the frame, not just the pose - smooth brain moment, reinforced by the fact that it still unlocked the next story/song section. Once that clicked for me I was fine though. Very good for a jam entry! |
| Oct 22 20:15:53 | 20m 12s | Last Courier | ♥ 1 | Got softlocked in the environment, so couldn't finish it. From what I did play, felt fine, just needed more time in the oven, or focus maybe. I did enjoy the proper tank controls once I got used to them, but it felt like I was just filling time between audio lines, rather than anything mechanically engaging. |
| Oct 22 20:24:54 | 9m 01s | The Sturdy Goblin | ♥ 2 | I don't have words to describe exactly what I played, but it was bug free and a visual masterpiece, and amusing in its own way. Its certainly something, well done. |
| Oct 22 20:52:37 | 27m 43s | FayOnline | ♥ 1 | Oof. That's all. |
| Oct 23 01:19:44 | 4h 27m | 94057 | ♥ 0 | Visually nice, controls were extremely unintuitive, and it made figuring out stuff like "oh I have to turn off the tv channels to get the actual channel 3 for the VCR" basically complete random luck, very nearly quit points for me. It did have a decent vibe, but the controls slowed it all down so much that it started to grate rather than spook. Still, not too bad for a jam weekend entry, well done! |
| Oct 23 01:48:45 | 29m 01s | Detritus Delver | ♥ 1 | Great use of the theme, decent idea and nice implementation, just felt like I didn't have time or need to actually push much of anything beyond a couple repair and battery ups. Feels like this would shine in an endless mode/score attack kind of scenario, but I totally understand having a clear ending for a jam entry. Great stuff! |