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outstar

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TimestampSince previousGameoutstar's comment
Oct 19 20:04:51 The Owl Master's Kiln ♥ 3 It was really heartwarming to see hand-painted asset, and I think the idea of working with clay and kiln was wonderful! I used only mouse, so the movement was slightly wonky - click to move didn't always work as expected and sometimes stopped mid-movement to the designated spot. Nailing down the kiln recipes felt nice :)
Oct 22 17:10:18 69h 05m Scavenger Wraiths ♥ 0 poor wall-e chased by his nightmares (or his fart clouds) :( really liked the post-apo graphics and the wight sound effect/screen darkening was really scary! I only got to ~100+, I hope I did good :<
Oct 24 15:36:25 46h 26m Super Pong 2000 ♥ 1 Really liked the "reverse upgrade" idea and the overall style, you can't really go wrong with ponglikes (it's like roguelite... but pong... get it... :D) I managed to get 65 points on my second try! If I could improve it, my only ask would be to spawn balls in a bit more fair spot (they spawned low, static, and started moving in a very unpredictable way), and maybe also make upgrade screens more "fair" (when they appear, balls disappear and spawn at the top, for example). Hope that makes sense :D
Oct 24 15:41:25 5m 00s Snake Temple ♥ 1 this is really neat, really enjoyed the tricky pathfinding and c64 vibes, it took me two tries to actually get to the treasure and exit without dying ("get back to the exit" gave me a big NOOO reaction at first because I was at 1 HP) :)
Oct 24 15:45:49 4m 24s Mixtape Maker ♥ 1 I love how you made the radio static sound :D I wish the dial was a little bit less fiddly, but I managed to work it out by just dragging mouse up or down instead of wiggling it to the sides (which felt more natural with the circular button). Really cool idea for the game, reminded me of ol' good days of doing this IRL :)
Oct 24 15:58:24 12m 35s Radio Active Wear ♥ 1 I really liked the overall atmosphere, both the visuals and the sound did a lot of heavy lifting, I was at the tip of my chair worried about incoming jumpscares! My only issue with the game is that I thought it was a bit easy, but I really like finding "odd" things in a bunch, so I had higher expectations for the challenge - and I also thought the bar at the top is a timer that moved only when lines crossed the anomaly (I think that would add extra tension) :)