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Feedback comments for LD60
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| Timestamp | Since previous | Game | jordantanner's comment | |
|---|---|---|---|---|
| Oct 23 16:45:12 | Nitro Lancer | ♥ 1 | Really love the physical-to-digital art workflow here! The nitro flame and collision effects are especially fun. I can appreciate the craftiness there. The game feel and control is good, though I feel the nitro (while fun) may be actually a little TOO fast considering how small and tight the gameplay area is. Solid juice when striking the targets-- it feels satisfying. Nice entry!! | |
| Oct 23 16:53:14 | 8m 02s | Lensor | ♥ 1 | Great graphics and atmosphere, and I really like the music too! Did you compose it? It sounds great and nails the vibe. |
| Oct 23 17:03:28 | 10m 14s | FINGERTRICK | ♥ 2 | Excellent vibe, taking me back to the Tony Hawk Pro Skater days. I think this game could be a really really great start for a skateboard trick game with one major tweak: Player Forgiveness. It's something that's easy to miss when making a game, esp in 72 hours. It's just too strict. If you add some grace period for player inputs, falling, softening the experience for the player, make it squishy and fun, I think you'd crush it. Great start though, and you nailed the vibe. Love the voiced "Ok!" SFX and the music was fitting too. |
| Oct 23 17:40:48 | 37m 20s | Press Any Key! | ♥ 1 | Great mood and aesthetic here. The narrative provides some deeper implications to the scenario than just a boring office job, which I like. The retro style is great, certainly nailed the theme. The smoke breaks are a nice attention to detail that enriches the story and characters-- some devs might've left that out during a jam. Nice. Also love how caffeine increases move speed.Very very solid entry, enjoyed! |
| Oct 23 18:04:39 | 23m 51s | Snake Boy | ♥ 1 | Nailed the game boy aesthetic for sure, and very on-theme! |
| Oct 23 18:19:01 | 14m 22s | Full Steam Ahead! | ♥ 1 | Very fun and suprising game once you figure out what's going on! Took me several tries to realize that the tutorial popping up wasn't a bug and that I was just getting started, and that I needed to hold W/UP. After that it was "smooth" sailing. One quality of life and fairness addition to consider: perhaps show a flashing warning ⚠️ symbol or "!" on the right edge of the screen when an obstacle is about to be in your lane there. Overall very polished and a super fun compo entry, great work! |
| Oct 23 18:40:28 | 21m 27s | The Last Rewinder | ♥ 1 | Pulling on the nostalgaic heartstrings of us 90s kids, for sure. Funny references to retro movies, and the aesthetic and mood on this one was actually quite dark and spooky which was fun. Took me a second to realize I could rotate, but that's my fault for not reading instructions. Perhaps include the controls on-screen too? Overall solid entry, nice work!! |
| Oct 23 21:51:20 | 3h 10m | Old Tech Disposal Inc | ♥ 0 | Very cool aesthetic and graphics! Its pretty difficult though! I wish there were more feedback about when you took damage, and possibly started with more health. Nice touch adding a tutorial |
| Oct 23 22:42:17 | 50m 57s | Floppy Quest | ♥ 1 | Une idée super AMUSANTE à laquelle je n'aurais jamais pensé. Un jeu rétro qui porte sur les jeux rétro, c'est très « méta ». La référence au vieil homme était également parfaitement trouvée. Le soin apporté aux détails, comme l'insertion de la disquette dans le PC, était une très belle touche, et les combats contre les boss étaient bien conçus. On voit rarement des combats contre des boss dans une « game jam », c'était donc vraiment sympa ! Une participation très amusante, bravo !! |