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Feedback comments for LD59
Stormdrill's games and stats for all events →
| Timestamp | Since previous | Game | Stormdrill's comment | |
|---|---|---|---|---|
| Apr 21 16:17:46 | dBm | ♥ 2 | Cool idea! I actually had a similar one at first, but with different entities and objects on different frequencies. It's scary to play, especially when you scan and realize a monster was right in front of you the whole time. | |
| Apr 21 16:38:33 | 20m 47s | Reclamation | ♥ 1 | I really loved how the visuals, though simple at first glance, work so well with the great music to immerse you in the game |
| Apr 21 16:45:36 | 7m 03s | Beecon | ♥ 1 | My head was bobbing to the beat while I was playing. |
| Apr 21 16:55:16 | 9m 40s | Signals in Distress | ♥ 4 | Great result! Just a little more work and it’ll be ready for release |
| Apr 21 17:05:14 | 9m 58s | Hijack Waves | ♥ 1 | Really cool job, there’s so much potential to expand on this theme! The visual style reminded me of classic arcade machines. Overall, the atmosphere is nice and you nailed the theme perfectly |
| Apr 21 17:22:49 | 17m 35s | Searching for Signal | ♥ 3 | Best part for me is definitely the visuals. Reminds me of old-school Sega titles and that classic Blade Runner atmosphere |
| Apr 21 17:31:29 | 8m 40s | Echo Escape | ♥ 1 | It was really fun and creepy to run around—running away from the monster was genuinely scary! Though, I found the kill animation pretty funny. |
| Apr 21 22:09:45 | 4h 38m | No Signal | ♥ 3 | The visuals are great, the monster is amazing, it's just a shame it's over so quickly! |
| Apr 22 08:45:08 | 10h 35m | TellyBuddy | ♥ 3 | Great job! Loved everything about it. This concept has a lot of potential for further development. |
| Apr 22 17:09:43 | 8h 24m | Glory to YSS! | ♥ 2 | The walls really press in on you. A total nightmare for anyone with claustrophobia! |
| Apr 22 17:35:28 | 25m 45s | SAVE OUR SOULS | ♥ 2 | Love the style, and learning Morse code was a cool touch-might actually come in handy someday! Just curious though: if they have computers, why do they communicate via Morse code? Did I miss a bit of the story? |
| Apr 22 17:39:32 | 4m 04s | Syagori, don't listen to anyone! | ♥ 2 | Love the aesthetic! It’s pretty simple, but it just feels right to look at |
| Apr 22 17:43:06 | 3m 34s | THE MYSTERIOUS DEVICE | ♥ 1 | My favorite part was definitely the monster designs |
| Apr 22 17:55:10 | 12m 04s | Radio Active | ♥ 1 | Send a big shout-out to your artist! The drawing style is so cool. |
| Apr 22 18:12:15 | 17m 05s | Signal Keeper | ♥ 1 | Could someone please let me know if it's just me? I'm getting an error on two different browsers |
| Apr 22 18:52:32 | 40m 17s | On Ivy Boulevard | ♥ 3 | Everything is really solid. I loved the old noir detective vibe—it really makes you feel like one of them. It’s definitely one of my favorites from the jam so far! For me, a bit more pixel detail would have helped to distinguish the silhouettes better and connect with the characters more. Honestly, it’s such a polished and complete product. It was a pleasure to play! |
| Apr 22 19:28:05 | 35m 33s | STATIC | ♥ 3 | The vibe is great and using actual radio equipment was a cool touch. However, as a beginner, I struggled a bit to get the hang of it |
| Apr 22 19:38:58 | 10m 53s | MONITORS | ♥ 1 | I liked the idea, and the execution is really interesting! The top-down graphics are solid too. One thing though-I managed to get myself into a corner and pretty much stayed there until the timer almost ran out. Five TVs rushed me at once, but luckily I had some remote charges left! p.s. Rick Astley is top-tier. |
| Apr 22 19:56:39 | 17m 41s | Stray Flare | ♥ 2 | I really liked the environmental art. The flare gun idea is super interesting and definitely has potential for further development. My hand instinctively kept trying to move the mouse and hit Shift! haha |
| Apr 22 20:13:47 | 17m 08s | ECHOMAZE | ♥ 3 | Great vibes! The music and art style are perfectly in sync. It was surprisingly tough for me, but I enjoyed it! |
| Apr 22 22:43:09 | 2h 29m | Time is Honey | ♥ 4 | Looks really pleasant! The wire physics is amazing. For some reason, those interesting faces reminded me of Neighbors from Hell |
| Apr 22 22:56:38 | 13m 29s | Beat the Signal | ♥ 1 | This is exactly what gameplay should be—simple to pick up, but so addictive! I was aiming for 1,000 points, but couldn't get past 750. Great job! Add some cool music and a bit of polish, and you’ve got a solid demo |
| Apr 23 10:50:28 | 11h 53m | Klat Shat | ♥ 2 | Cool concept! I enjoyed the playthrough, though it was a bit on the easier side. Good job! |
| Apr 23 21:58:45 | 11h 08m | Radio of the Last Day | ♥ 1 | To be honest, the game had me hooked until the very end. My imagination helped me picture everything that was happening |
| Apr 23 22:01:44 | 2m 59s | Ghost Pulse | ♥ 1 | It’s funny how, sitting there half-asleep at night, that scary face actually gave me a fright! |
| Apr 24 20:56:01 | 22h 54m | Dread Frequency | ♥ 2 | The atmosphere is tense, the art style is great, and everything blends perfectly with the sound design. The gameplay feels clear and intuitive. The only thing is, the monster didn’t really give me a scare |
| Apr 25 17:42:44 | 20h 46m | Babel Bluff | ♥ 0 | The visuals really surprised me! I think if you build on this and polish the animations to be a bit smoother, it’ll be awesome. The characters look great. For some reason, it gives me major throwback vibes-felt like I was playing a Flash game from 20 years ago, haha!) |