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Feedback comments for LD59
justking144's games and stats for all events →
| Timestamp | Since previous | Game | justking144's comment | |
|---|---|---|---|---|
| Apr 21 21:57:34 | White Static | ♥ 2 | really love the vibes and art style but i get this error every time new text loadsScreenshot 2026-04-21 at 5.55.50 PM.png | |
| Apr 21 22:03:38 | 6m 04s | Signal Quest | ♥ 2 | Fantastic game, though it weirdly reminded me of fnaf secret of the mimic lol |
| Apr 22 04:59:50 | 6h 56m | Signaliens | ♥ 3 | Really like the signal mechanics and wish that had been a bigger part of the game |
| Apr 28 13:33:02 | 152h 33m | Long Distance | ♥ 1 | Very interesting idea, though it did take me a bit to figure out how I was supposed to play it |
| Apr 28 13:37:35 | 4m 33s | Treaty | ♥ 0 | Really like the idea but the interface was too busy right at the start. The game would've felt a lot better with a more gradual introduction of all the elements. |
| May 4 16:53:48 | 147h 16m | SIGNAL: Abyss | ♥ 1 | Very interesting concept, and it was a lot of fun to play, but I found a glitch in my first run. If you keep pressing the jump button while getting hit, you can get stuck in the far right wall, where you're basically invincible. This got me down to about 8000 meters then I got stuck and couldn't go down any further. Screenshot 2026-05-04 at 12.47.48 PM.png |
| May 4 16:59:04 | 5m 16s | Post the signal | ♥ 0 | A really unique idea. I loved it! |
| May 4 17:14:50 | 15m 46s | Mail Cats | ♥ 0 | Game was a bit buggy throughout (my cat randomly jumped to the top of the screen, died, and just froze upon reaching the flag on the moon), but it was still a fun experience and I liked your art style |
| May 4 17:19:48 | 4m 58s | INTERSIGNAL | ♥ 2 | I appreciated the tutorial but the explanations still left me feeling a bit confused and could've been worded better and/or included screenshots of the game to better clarify things |
| May 4 17:28:17 | 8m 29s | Stay Tuned | ♥ 1 | Loved the artstyle for this game. Definitely don't see many games like this in a jam and it really helped up the creepy atmosphere That said, the game was a bit too easy and I never actually had to use A/D to fight off the ghosts. Might've helped if the ghosts were attacking from a larger range of angles with a smaller signal or the radio had to be tuned to a different frequency for each type of ghost |
| May 4 17:33:26 | 5m 09s | Pulse Escape | ♥ 1 | Loved the text after every death. It reminded me of Jak and Daxter Also appreciated that the red block fell instead of disappearing, as this game gave me a chance to jump off it instead of falling to my death. |
| May 6 16:13:12 | 46h 39m | Crowbar and Sonar | ♥ 0 | Absolutely loved the aesthetic of the sonar wave pulsing through the room |
| May 6 16:19:43 | 6m 31s | ALDIS | ♥ 2 | This seriously brought me back to my childhood where i used to play typer shark in computer class (yes, I'm old and that game rocked). Only complaint would be that I sometimes struggled to keep a word going, like I'd do a dot and then it'd disappear before I did a dash, but that might've been on me |