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Feedback comments for LD59
JohnCoffee's games and stats for all events →
| Timestamp | Since previous | Game | JohnCoffee's comment | |
|---|---|---|---|---|
| Apr 21 12:45:07 | Tune | ♥ 4 | Very nice game, a bit hard though. The mousewheel interaction is novel but that makes it really hard to get used to. Blue is really hard to activate within the charge time. It has a lot of features for the timeframe. Reminds me of a lot of browser games back in the flash games era. cheers. | |
| Apr 21 12:55:11 | 10m 04s | Flag Fanatic | ♥ 1 | this game is easily frustrating. The idea is very much on point with the theme and cleanly implemented, but there is no room for error and almost no room for you to improve, since you don't see the word at the end. Btw my first Word was like 9 letters and all after it were 4-5, is that supposed to happen? |
| Apr 21 14:14:22 | 1h 19m | Signal's Edge | ♥ 2 | hey i really liked the game, very nice polish. Interface could be scroll-less. I had a lot of fun, reminds me a lot of a helicopter game from my child hood and this has a base building idea on top. great job. |
| Apr 21 14:37:00 | 22m 38s | Crowbar and Sonar | ♥ 0 | Nice game idea, i like the set of features. I don't think it is a good idea to both use a coding AI, crowbar first person from half-life and a Dalek from Doctor Who in your game. It might give the impression you are primarily based on other peoples work, which is kind of the antithesis to ldjam. |
| Apr 21 14:51:10 | 14m 10s | Keeper of the Wild Shores | ♥ 1 | Good Game. The morse code is a bit intense as a sound so often in a game. Would be cool if configurable. Great Job, be proud. |
| Apr 21 16:03:56 | 1h 12m | No Bluffs Taken | ♥ 1 | I think i did not understand the game completly, but i like the combination of flair, idea and music. Also the interpretation of signal is something i haven't seen yet today. |
| Apr 21 16:17:19 | 13m 23s | Once More In Ocean | ♥ 0 | This game needs explaining. I got the first treasure i think, but the rest i was not able to find or felt like i was not told how. Impressive effort with a boat on water in 3d, in a jam game. Good job. |
| Apr 21 16:25:27 | 8m 08s | No Service | ♥ 0 | i just ouldnt figure out the first level :( |
| Apr 21 16:54:01 | 28m 34s | DIG_POD | ♥ 1 | Very cool and pretty finished game. I like the pixel based digging as a mechanic very much. The audio was a bit much but that might just be taste. great job. |
| Apr 21 17:36:36 | 42m 35s | The Red Watcher | ♥ 1 | Nice idle game, the upgrade sections could be clearer. Had a good 10 minutes of fun. good job. Signal is a bit far ;) |
| Apr 22 20:02:11 | 26h 25m | Read My Signal | ♥ 2 | very nice game with a bit of polish. i think you can finish every interaction with giving them just all the dog/cat parts. I enjoyed the minutes i played it. Well done. |
| Apr 22 20:11:31 | 9m 20s | Small Among Storms | ♥ 3 | very nice game, feels like from a totally different era. good idea about the theme. A bit frustrating pacing of the saves. Great Job, keeping going with it. |
| Apr 22 20:17:41 | 6m 10s | Drum`n`Ice | ♥ 3 | very hard game, timing detection was a bit off for me, which made it quite hard. but a very nice idea, with good effort in execution. Great Job. |