Foon → Ludum Dare Explorer → LD59 → Feedback comment stats → FuryOhFury
Feedback comments for LD59
FuryOhFury's games and stats for all events →
| Timestamp | Since previous | Game | FuryOhFury's comment | |
|---|---|---|---|---|
| Apr 22 09:14:23 | Cableman [a rhythm game] | ♥ 2 | The song is funny, good theme following. Great game! | |
| Apr 22 09:20:38 | 6m 15s | Dead/Line | ♥ 2 | Some graphics and effects are unfinished, all mechanics were in other games. Sadly to make such a game feel smooth and good you need much more than 3 days |
| Apr 22 09:29:59 | 9m 21s | Satellite Days | ♥ 2 | Really cool, i certainly didnt expect boss fight lol |
| Apr 22 10:16:29 | 46m 30s | Signal-Tied | ♥ 1 | Nice music and location transition. Tied mechanic doesnt really gets in a way, but good job anyway |
| Apr 22 10:25:46 | 9m 17s | Journal of Poisonous Experiment | ♥ 1 | Art is really cool but the way of determining which tag goes where is very confusing |
| Apr 22 10:30:46 | 5m 00s | U.P.L.I.N.K | ♥ 2 | Funny character arts. Maybe should've place controls somewhere on the screen permanently |
| Apr 22 10:39:22 | 8m 36s | Babel Bluff | ♥ 1 | Unique, good art, love it |
| Apr 22 10:50:13 | 10m 51s | Light Signal | ♥ 1 | Looks really nice but a bit too slow for me |
| Apr 23 05:58:02 | 19h 07m | dBm | ♥ 2 | UI looks really good. Kinda didnt understand how the monster works, i just repeatedly scanned right in front of it, it approached point blank and did nothing. And later when i got a big distance between us it somehow killed me so idk |
| Apr 23 06:12:03 | 14m 01s | Blind Run | ♥ 1 | That's actually really good. Has a small narrative, humor, matches the theme - great job |
| Apr 23 06:26:30 | 14m 27s | Deep Conversation | ♥ 2 | Controls are kinda overwhelming and i got a sound broken. Like idea and art though |
| Apr 23 06:40:44 | 14m 14s | Pulse Advance | ♥ 3 | Interesting combat system, gj |
| Apr 23 06:44:27 | 3m 43s | SIG:ORB.IDLE | ♥ 0 | Sry, kinda not into cookie clicker type of games |
| Apr 23 06:53:24 | 8m 57s | Signalwatch | ♥ 1 | Good concept, gj |
| Apr 24 06:20:40 | 23h 27m | Call For Help | ♥ 2 | I agree with other comments- gameplay lacks some core thing for the player to do like typing or smth else |
| Apr 24 06:28:33 | 7m 53s | HORIZON'S CALL | ♥ 1 | Didnt get it. I just go around, get interference and die. Go another way - the same thing. If i'm supposed to look for some items while avoiding interference - i cant really see them |
| Apr 24 06:40:49 | 12m 16s | Kiipu | ♥ 0 | Cute platformer though i got kinda stuck in w2 not knowing where to go |
| Apr 24 06:49:48 | 8m 59s | six winks | ♥ 0 | Some hints would be nice, i could just open/close phone. Tried to press my whole keyboard but nothing happened |
| Apr 24 06:54:04 | 4m 16s | Beacon | ♥ 0 | Really confusing tbh |
| Apr 24 06:56:23 | 2m 19s | Yellow Submarine | ♥ 1 | Art is smooth, nice small game, gj |
| Apr 24 07:03:44 | 7m 21s | Vibe Check | ♥ 2 | Looks and audio are really fun and goofy. Gameplay tho lacks smth, there's no criteria how to find right ones so you just scan randomly |