Foon → Ludum Dare Explorer → LD59 → Feedback comment stats → el_chivo_vivo

el_chivo_vivo

Feedback comments for LD59

LD60 →

el_chivo_vivo's games and stats for all events →

TimestampSince previousGameel_chivo_vivo's comment
Apr 21 04:29:00 NASA signal ♥ 1 Yo cute game! I love the lighting, and your sprites are pleasing to look at. Positioning the first line of rules under the "Rule:" line, instead of next to, would make it more understandable and visually cohesive at first. I thought the game was broken because it was telling me I had placed an "A" tho I hadn't entered one yet. I definitely had a dyslexic moment lol. Also your "5" font is hard to read as 5. Thought it was an 8. Once I figured it out, the decoding game was really fun! potentially having a permanant rule section and letter number at the top of the terminal UI would help with initial understanding. I'm looking forward to see what elements of tension and mystery your story will unfold! the limited number of tries, the computer puzzle interface, and the confined setting to float around/interact with is really entertaining! both as something to leisurely explore or solve!
Apr 21 04:32:38 3m 38s Bag of Beholding ♥ 2 The sounds and sprites are satisfying. I really like the item requisition between levels. Unclear how equipping and combat functions. The use of color in the compositions are satisfying!
Apr 21 05:12:56 40m 18s Morse Defense ♥ 2 I've always wanted to learn morse code! This is such a fun way to learn it. the sound is relaxing, yet intense enough for concentration. Your pacing is great. I'm definitely coming back to practice with this!
Apr 21 20:16:20 15h 03m Signal Survival ♥ 1 The music is great! Wish the bird had more stamina. I like the birds as power up acquisition. More visual clarity of the abilities when used would be helpful! The over all vibe, the title screen, and the flying vibe are really neat!
Apr 21 20:26:05 9m 45s Signal Through the Blizzard ♥ 2 Great ambient vibe and use of narrative. I love the size of the sprite in comparison to the play field. it really gives a sense of dread through scale. It reminds me of games like The Long Dark! looking forward for more discoverable consumables like dropped backpacks or pieces of clothing to give the flashlight some more functionality. Your illustration and ambiance is really well done!
Apr 21 20:39:16 13m 11s World of Gates ♥ 1 I really love the minimalist aesthetic!!! basic labeling of the gates at the top of your UI would be incredibly helpful. Potentially programing mouse interactions with the game field similar to vector graphics programs would make it more intuitive to use (ex: node snap to animations, tool selection changing courser, faint grid layouts). Additionally it wasn't super clear when a level was completed or how to progress. I love the look, and great platform for logic circuitry puzzles!
Apr 21 21:03:46 24m 30s S.I.G.N.A.L. ♥ 2 dude this is such a fun multi task game! my brain was panicking in a good way. some of the computer UI's could have been a bit bigger for legibility, but over all great visual balance achieved for the over all play field. I think the decoding slots in the center computer could have been labeled for their quadrant to help with ticket management when decoding 4 at a time. Game play speed is fun, yet challenging. great game with great style!
Apr 21 21:17:50 14m 04s Pulse-8 ♥ 1 Super well put together! puzzle solver meets quick time racing game. Y'all combined some simple mechanics and game play into an emergent challenge that takes reflexes and mental sharpness. Its really fun!
Apr 21 21:25:12 7m 22s Trainsmission ♥ 1 The story, game play, narrative, and art are so well polishes! I agree with the comment above that the sprites on the play field can be hard to distinguish. I enjoy the turn based combat, and the chracter personalities! great job!!
Apr 21 21:32:13 7m 01s Last Writes ♥ 2 eeeeerie!
Apr 21 21:40:29 8m 16s Meerkat Maniac ♥ 1 This feels like a meerkats shoot-em-up/towerdefense.
Apr 23 02:41:01 29h 00m RedFlag:SOS ♥ 2 This game is awesome!
Apr 23 03:08:24 27m 23s RoboNET ♥ 1 Fun game!!! I love the concept of mob management while needing to stay within radio frequency range. I think a directional mouse firing system would be awesome as an update. I haven't seen a game utilize the radio tower range mechanic and would be a really interesting way to force players to manage stealth. perhaps line of sight functionality for enemies would be a cool update as well!
Apr 23 03:15:32 7m 08s SignalM ♥ 0 Cute meerkats! Ui was a bit buggy and stopped showing up. I like the animations a lot
Apr 23 03:32:34 17m 02s Planchette ♥ 2 suuuuper eerie vibe! i like the phone interface and the side scrolling environment.
Apr 23 03:56:18 23m 44s BPM - Bionica Pro Mortis ♥ 1 12268! fun rhythm type game!
Apr 23 04:05:18 9m 00s packet_loss ♥ 2 this game is so cute! it makes me enjoy sending emails
Apr 23 04:34:36 29m 18s Signal Bot ♥ 1 fun in a frustrating way that makes we want to keep playing.