Foon → Ludum Dare Explorer → LD59 → Feedback comment stats → Chomby

Chomby

Feedback comments for LD59

LD60 →

Chomby's games and stats for all events →

TimestampSince previousGameChomby's comment
Apr 20 02:27:26 V.P.N. ♥ 2 vpn_end.png Fun game with great music.
Apr 20 02:44:59 17m 33s Fae'calling ♥ 2 I like sound it creates a suspenseful mood. The interior has a lot of detail and the outside feels nice to walk through, I like the low poly trees. I did lose my way though.
Apr 20 13:07:43 10h 22m suno pi tomo tawa (Traffic Light) ♥ 0 I like the game. I could get through two lights before missing the timing. The symbols are distinct enough to tell apart.
Apr 20 14:31:00 1h 23m Housesitting ♥ 1 A nice atmospheric experience. I like the details of the TV static still being heard from another room, and the bathroom light being cast on the bedroom wall.
Apr 20 15:06:11 35m 11s Outpost ♥ 1 I liked the experience. There was a good setup for the story but wish there was more clarity on whether the story was progressing correctly or not. I was in an 8 day streak of no messages, maybe I failed to do something, I did miss a science being due one day. I see you mention branching paths.
Apr 20 16:20:58 1h 14m i love you, too ♥ 2 Really fun matching puzzle concept. The dials control very well too.
Apr 20 16:50:12 29m 14s Terminal Espionage ♥ 1 I enjoy the clandestine atmosphere created and think it ties in with the theme well. Methodically taking control of different points and drawing circles to reveal the secret base did give me a good feeling, like I was playing a simulation game. Each screen has the bubble shape to it which is a nice detail. I wasn't able to intercept a message with the password though despite overlapping three circles and crossing DRA 1 over the intersection.
Apr 20 16:59:05 8m 53s Static ♥ 1 Visually this game looks great. The art style is cohesive, the animations on the player as well as enemies are well done. The towers and smoke effects look nice. I would enjoy a longer version of this.
Apr 20 17:16:29 17m 24s Pulse Escape ♥ 1 pulse_escape_ld59.png I enjoyed it. I like the concept of fighting the wall while you run. The game got easier for me once I realized you can triple jump.
Apr 20 18:16:06 59m 37s Winnerman Scams a Game Show ♥ 1 I enjoyed playing, I like the visuals. I think the presentation of time travel was intuitive. I think the long slot machine puzzle could be improved by letting players shift the contents of cells up and down.
Apr 20 18:36:16 20m 10s Fresneltic ♥ 1 This game made me feel like a lighthouse keeper with a morse code machine and that's cool. I figured it out but FYI you need to click individual ships to send orders. I thought the port could be a little more generous with accepting boats about to dock because the multitasking becomes a lot to keep up with. The visuals are also really nice and indicators for what signal just went out and whether it went out correct.
Apr 21 13:54:41 19h 18m Signal Blast: Alien Shooter ♥ 1 I beat the game, I enjoyed it. I like the start menu and how the ending sequence leads back in to another playthrough. It's creative, good job.
Apr 21 14:16:38 21m 57s Pulse ♥ 1 I had a lot of fun playing this. Some notes: * the sounds are great. There's a lot of variety but they all feel right for an asteroids like space game. * enemy movement has a lot of life to it. It really feels like an intelligent swarm of enemies. * the graphics are all cohesive with each other and the glow is a nice effect.
Apr 21 14:55:54 39m 16s ECHO-7 ♥ 1 I had fun playing. The screen distortion improving as signal improves is a cool effect. At first I thought the effect was too strong but seeing it improve when you placed Relay down, I understood why it was like. I made it to night 8. I had to be careful to watch my health bar when fighting enemies. I got taken out by the rectangular enemy. I think the day and night cycle is balanced well, I had just enough time to mine, build turrets, fend off in the night. Impressive for 48 hours!
Apr 21 15:31:28 35m 34s ESCAPE_OS ♥ 1 Once I accepted casualties are inevitable, I started enjoying the game & the chaotic atmosphere. Opening and closing doors is a fun puzzle, I like you can eliminate enemies with the open airlock. I think the humor's good too.
Apr 22 01:44:48 10h 13m CRASHDAR ♥ 1 That was a fun short game. I liked the minefield puzzle for how I checked the path, memorized it, then walked it. The pixel art and music are well done too.