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Cameron Paxton

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TimestampSince previousGameCameron Paxton's comment
Apr 24 15:40:47 Nest, this is Pilgrim ♥ 1 Really nice, moody game! All the elements work super well together. I definitely felt more engaged by the sine wave puzzles than the "keep the star in the circle" ones, of which I skipped the second to last as it felt a little too fiddly. But getting the oscillator dialed into the constellations was a really nice idea, and once more controls were added, it was fun tinkering and felt satisfying to finally connect the dots. Music is lovely and complemented the melancholy story well. Nice work, everyone!
Apr 26 16:37:34 48h 56m Reflectogram ♥ 1 I'm not sure why, but for some reason I assumed you couldn't fill in a square that the mirror was currently in. Once that clicked, I was able to start figuring it out :) I love nonograms, so I was excited to see this game pop up on itch. I do agree with some other feedback that a small amount of tutorialization about the mirror would be helpful since it is a completely new wrinkle in a very established puzzle style. But otherwise, lovely and a lot of fun. Nice work!
Apr 26 17:19:48 42m 14s Telepathy, Rhythms & Fingers ♥ 1 This was really fun! I admit I had a pretty strong advantage having used sequencers and beat grids for many many years, so I was able to make it to the end without any mistakes. But I could easily see it becoming complicated enough to become really challenging. I could imagine some sort of hidden element where the chopped off fingers have some sort of effect on the sequences (you can imagine the fingers themselves as "on" or "off" on a sequencer) but I don't have an immediate ideas on how that might work. But it would add a tactical element to the choice of which finger, beyond just the gruesomeness. Nice and unique puzzle style, and refreshing to play a rhythm game that didn't require timed inputs. Well done!
Apr 26 17:34:16 14m 28s PING ♥ 0 Such a lovely game! Super simple mechanics and really engaging. I'm a big fan of your art, and this doesn't disappoint, the bat character is quite lovable. The music is really pleasant too! My only critique is I wish it didn't restart after every death. That's really about it though! And obviously fits the theme perfectly :) well done!
Apr 28 14:59:23 45h 25m Holy Light ♥ 4 Visually stunning and really effective soundscape. In general I appreciate minimal tutorialization, but I feel often in jam games it's better to get the player onboarded as quickly as possible. I played a couple of battles but never felt like I really got a good understanding of timings or strategy. Regardless, it's still a stunning entry. Well done!
Apr 28 16:36:10 1h 36m The Lighthouse ♥ 1 The atmosphere is really well-done. I do think there were a few moments that would have benefitted from some music, but otherwise the sound design really helped sell it. And full voice acting as well! I played through a few times, but didn't get the sense that my choices made much difference. I found two ways of dying. Perhaps there were more? I think the visuals and the vibe are definitely the stand-outs. Nice work!
Apr 28 17:08:50 32m 40s Beep Beep Until You're Rich! ♥ 1 After having played a handful of incrementals lately, I appreciate the restraint of this one! The numbers don't get insane, and you never get so overpowered that the game feels like it starts to play itself. I did find I was missing one last secret upgrade after buying the entire tree, but that is a very minor complaint. I still had a nice time with this, and the art is lovely too. :) Nice work!
May 7 13:57:07 212h 48m Digital Squirm Processing ♥ 1 I'm a music guy, and I still learned stuff! Super cute and fun. I can definitely imagine the puzzles getting crazy, but I think you stuck to the fundamentals and that was the right move. Really nice!