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BorisFromMurmansk

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TimestampSince previousGameBorisFromMurmansk's comment
Apr 21 19:59:09 Beep Beep Until You're Rich! ♥ 2 Very cool game ! 1.png
Apr 21 20:11:18 12m 09s Signal Sands ♥ 1 1.png I leveled up everything on day 3. The game is a bit short, but it's still cool.
Apr 21 20:32:41 21m 23s The Red Watcher ♥ 1 1.png love visual style
Apr 21 20:54:51 22m 10s The Nexus Hope Mission ♥ 1 i stuck on a black screen after i manage the right waveform. log have zero errors
Apr 21 21:16:44 21m 53s Signal Garden ♥ 1 I didn't fully understand how the signal works, but nevertheless, after some time I still managed to win. However, when I wanted to take a screenshot, the game restarted. I feel like the oxygen mechanic here gets in the way—it doesn't give you time to think and figure out how everything works.
Apr 21 21:31:10 14m 26s My Men! ♥ 2 1.png Really awesome idea! The mechanic is perfectly complemented by the excellently crafted sound effects for the signals. It's a shame there's no music, but that's a minor detail. 10/10!
Apr 21 21:48:42 17m 32s Signal Jam ♥ 1 1.png I cleared level 8 surprisingly easily. It turned out to be a really cool puzzle!
Apr 21 22:07:00 18m 18s SpaceRider ♥ 1 The controls are a bit tricky—it's hard to predict how the character will fly—but the concept of moving along a wave is interesting and unusual.
Apr 21 22:32:16 25m 16s You Are His Spellbook ♥ 1 I like the game's graphics. However, the gameplay isn't very clear—in the end, all I was doing was spamming every button, hoping something useful would happen, and at some point, the game just freezes.
Apr 21 22:43:20 11m 04s Signal Code ♥ 0 1.png cool game
Apr 22 16:50:02 18h 06m SYNCROBAN ♥ 1 1.png Really cool puzzle, with interesting levels—some of them really make you think. The graphics and sound are also well-crafted and polished.
Apr 22 17:20:28 30m 26s Beep & Dig ♥ 2 Collecting $1500 takes way too long—I think the goal should have been set lower. The game feels a bit unfinished, with poorly configured shadows. Also, having to constantly drop the metal detector and pick up the shovel is really inconvenient (as a solution, maybe adding key bindings like 1 and 2 for quick switching would help).
Apr 22 18:41:01 1h 20m Signal's Shift ♥ 4 I'm offering this critique so the developers can notice the shortcomings of their game—I don't mean to offend. If you replaced the signal-tuning mechanic with a simple button press, almost nothing would change; in other words, the integration of the theme feels weak. But that's not even the main issue—the real problem is that it ends up being a very primitive platformer with just a couple of locations where you press a button and move forward. There are no puzzles, no enemies to fight, so you're left hoping the graphics and atmosphere will carry it. But there are issues here too: the background is really well done and I like it, but then other problems stand out. The phone booth has a different resolution compared to everything else, so it looks out of place. There's no lighting or shadows, and without those, it's hard to create any real atmosphere. And finally, the music: it's just four choral notes from some asset pack, looping every 3 seconds—you'll get tired of it in literally 10 seconds.