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amirrajan

Feedback comments for LD59

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TimestampSince previousGameamirrajan's comment
Apr 22 23:39:32 Bulletproof Broadcast ♥ 1 Fantastic job! Loved the art, music, gameplay, all of it :-) Would be nice if I could click the person I wanted to ... get rid of. There were times where I was ready to take out the person in the next line, but the spot light was still on the previous parade and I accidentally killed a loyal follower.
Apr 22 23:50:34 11m 02s SIGNALITE ♥ 1 I took me a bit to figure out how to play, but once it clicked it was really enjoyable. Super chill vibe. It'd be nice if there was an initial preview of how things would move so I can plan things out a little better. The level progression/difficulty was great too!
Apr 22 23:56:53 6m 19s Signal Spoofer ♥ 1 I can definitely see potential in this! Love the minimalist graphics and the level progress was well done. Some of the elements and the interaction within the game weren't immediately obvious (maybe add test such as "Hack block", or "Hack camera", or "Hack gun".
Apr 23 00:03:43 6m 50s 1000ms ♥ 3 Fantastic idea. Really innovative and the puzzle aspects of the game work extremely well with respect to traversing the level (great level design too)
Apr 23 00:09:36 5m 53s Pulse Rescue ♥ 2 Great atmosphere/mood in the game. The signal update cycle was a little slow for me making it a little difficult to find the origin.
Apr 23 00:19:32 9m 56s D:Code ♥ 2 Nice concept! Camera movement was a little quick for me, it might be worth zooming out or setting the focus/follow to be a bit smoother.
Apr 23 00:23:39 4m 07s Signal's Shift ♥ 2 It definitely needs an gradual increase of difficulty. I definitely suck at aligning signals XD. The mouse + keyboard input felt a bit awkward (I was already using the mouse wheel, but wasn't allowed to click the dials). Spot on with the theme!
Apr 23 00:26:55 3m 16s Five Nights With Kitty ♥ 0 Game fails to load for me too.
Apr 23 00:30:49 3m 54s Flag Fanatic ♥ 1 Definitely covers a niche ha! I know very little about flag semaphores and could have benefited with a more gradual difficulty curve (show a picture of a cat and have the flags spell cat, then dog, then slowly start removing images and hints). The game is adorable and I can tell a lot of love was put into it.
Apr 23 00:33:38 2m 49s Monitor Maze ♥ 3 Great mood. Absolutely terrifying presentation. Super polished visuals!
Apr 24 20:24:24 43h 50m Signal Space ♥ 1 Card movement is *super* smooth. I bet that took a lot of work to feel right. A co-op game makes it a little bit difficult to play by yourself. But I can totally see the fun in this. it reminds me of a board game that had a similar guess the world idea which used "primary" and "secondary" levels of association (good job on spinning that to be signal oriented).
Apr 24 20:28:36 4m 12s Space Rover ♥ 1 Reminds me of Logos the Turtle. I felt manual mode was a bit more approachable then automatic mode (the complicated UI scared me off lol). Responsiveness of the bot was unclear when in manual mode. It was hard to gauge how long I should hold down for rotation and movement.
Apr 24 20:29:42 1m 06s Red Rat ♥ 1 Game fails to load for me. All is see is a white rectangle in the center of the screen.
Apr 24 20:35:04 5m 22s LD59 SIGNAL STRIKE ♥ 0 Love this type of game. Art and music are fantastic. Input/movement was a bit sensitive and made it difficult to pick up ammo boxes. Super polished overall!
Apr 24 20:39:19 4m 15s Wool Street ♥ 2 Art and sound are great. Movement of puppy via mouse was a nice touch. I can't seem to figure out how to actually shear the sheep >_<