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Unfrog

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TimestampSince previousGameUnfrog's comment
Oct 6 23:56:30 Garbage Collectors ♥ 1 This is fun! The progression feels nice and I dig the vibes. I wish we could buy more than one upgrade at a time. I'm unsure if we're digging into trash or rocks to acquire the nickel, maybe more of a visual cue for whichever it's meant to be. But that's a minor nit-pick on an otherwise fun concept.
Oct 7 00:07:43 11m 13s Fair Trade ♥ 4 Great art in here! I appreciate the call backs to famous paintings in your games style. I love the animation you've done for the "Stone Break" name in particular. I did find the game text a bit difficult to read which made understanding what's happening a bit more difficult. A fun play on the collector theme with a good title.
Oct 7 00:22:12 14m 29s Derailed ♥ 2 Haha what a wild ride. I wasn't sure at first but the moment I caught a train I literally laughed out loud. My biggest critic is I want the train to be longer! Maybe some player/car interactions (just collision) and fun little bouncy walk cycle since you spend a decent amount of time running around. Great idea here though!
Oct 7 00:33:16 11m 04s The Soul Collector ♥ 3 I dig the mood of the game and quick mini games were easy enough to figure out and complete. The causes of death were fun to read through too! I did find it difficult to register when a quick time letters popped up sometimes, but otherwise good stuff.
Oct 7 00:55:54 22m 38s WonderBot: A Lofty Return ♥ 4 This is super cute. Great theming for the bot as well, love that extra bit of lore. I was having some FPS issues starting out and when I got to a spot between the couch/tables and the kitchen. I wish there was some music or audio to give feedback to your actions interacting with the world. The upgrade system is fun and easy to figure out. It'd be great if the upgrades changed the controls a bit more drastically or gave some visual cues, more with the speed/turning than the jumping/dash. The starting height should be a bit higher so the player clearly can't fit under the couch. It was satisfying cleaning up the dirt! I can see the potential for this angle on the cleaning genre doing well with more time, great job.
Oct 7 01:05:05 9m 11s SheepSeek ♥ 2 That grapple is a ton of fun to whip around with, great job! Wish there were more SFX for all the elements you've got in here. It'd feel great to get feedback on shooting and moving around. I got to the level that was a grey box with 4 big turrets that I couldn't beat.
Oct 7 01:28:13 23m 08s The Tithe of Souls ♥ 1 Fantastic art style! Love the theme you've gone with as well it felt very cohesive. I found organizing the parts and figuring out what I can/can't click on a bit confusing, but I got there eventually. Nice stuff!
Oct 7 03:37:15 2h 09m Past Due ♥ 0 Haha! Business! That was addicting and I ended up playing a lot longer than I expected. Great game play and make number go big make brain feel good. Great job! If I had any feedback it'd be that the visuals could be more interesting, but great job!