Foon → Ludum Dare Explorer → LD58 → Feedback comment stats → Sirplop
Feedback comments for LD58
Sirplop's games and stats for all events →
| Timestamp | Since previous | Game | Sirplop's comment | |
|---|---|---|---|---|
| Oct 6 22:15:31 | One too many Cakes | ♥ 1 | A little unintuitive at first. Picking up bugs can be tricky because it's not picking up the ones directly under your feet, but overall it's a'ight. | |
| Oct 6 22:28:19 | 12m 48s | The Garbage-Man Of New Trash City | ♥ 4 | Very funny! Very on theme! Love the dialogue, though there could probably be a little more time between calls. Great work, though! |
| Oct 6 22:32:31 | 4m 12s | 30 Seconds Till Winter | ♥ 2 | I can see the potential, but could really use more textures. Keep up the learning, you're doing fine! |
| Oct 6 23:02:47 | 30m 16s | Eccentricity | ♥ 4 | Very polished, great sound design, if a little on the loud side, but I had a lot of fun! |
| Oct 6 23:10:43 | 7m 56s | Where The Forest Ends | ♥ 2 | Huh? |
| Oct 6 23:18:32 | 7m 49s | Mamudo | ♥ 3 | Funny ending, could've been longer. |
| Oct 6 23:28:45 | 10m 13s | Loot Goblin | ♥ 2 | Heehee, I'm the loot goblin! I threw the real review into the PIT! Hoohoo!!! |
| Oct 6 23:34:57 | 6m 12s | RogueDot | ♥ 2 | Pretty enjoyable, like the music. Could use some death sounds, perhaps. |
| Oct 6 23:50:24 | 15m 27s | The Soul Collector | ♥ 2 | Seems complex, couldn't figure it out how to beat the first opponent even with the tutorial. Very dense rules. No auditorial feedback in-game, which makes understanding what's actually happening pretty difficult. |
| Oct 7 00:17:22 | 26m 58s | Go Fetch | ♥ 5 | Hilarious and on-topic, a perfect game entry! Great work, everyone! (ps the credit song slaps) |
| Oct 7 00:26:12 | 8m 50s | Let it R.I.P. | ♥ 3 | Fun little romp, pretty easy to grasp, good job! Only real gripe is the checkboxes in the soul dex are hard to read against the background colors. |
| Oct 7 00:31:58 | 5m 46s | In a Place of а Face | ♥ 5 | The "Press F to Kill" seems broken, so can't really experience the game beyond walking around, but looks interesting! EDIT: It does appear to work, however the in-game instructions do not mention anything about a highlighted person (it simply says "F - kill") which makes it very unclear who you're supposed to search for. |
| Oct 7 00:40:00 | 8m 02s | ROT | ♥ 2 | Hella moody, man - just wish there was more puzzle to it. Keep up the good work |
| Oct 7 00:54:54 | 14m 54s | BallBoy! | ♥ 0 | Charming artstyle, pretty fun concept! I had the players stop serving after about a minute, which I'm pretty sure isn't supposed to happen! |
| Oct 7 01:05:01 | 10m 07s | Tarophilia | ♥ 3 | A striking use of 2D characters in a 3D space, very well executed. The way the cards increase your moveset's strength is novel and easy to grasp. Excellent work! |
| Oct 8 20:34:59 | 43h 29m | Coin Collector | ♥ 1 | Very funny, love the voice quips. |
| Oct 10 03:31:01 | 30h 56m | Skeledaddler! | ♥ 3 | A fun little puzzle game, enjoyable to play. Nice work, team! |
| Oct 11 03:35:47 | 24h 04m | BIGDIG | ♥ 0 | A simple yet enjoyable game - a good demonstration of skill. Good job! |
| Oct 11 03:45:24 | 9m 37s | Conway's Garden | ♥ 1 | An interesting concept, I can see the potential! Love messing with non-engines for games. Side note, it appears to crash if you "scythe" too many crops too quickly. I just planted a big field and starting scything and the game crashes after a little while of scything. |
| Oct 11 04:53:18 | 1h 07m | John Highland and a Special Golden Crown | ♥ 1 | Really fun, refreshing concept for this jam! Lovely audio, very chill. A good, solid entry for what looks like your good, solid game engine. Keep up the good work! |
| Oct 11 05:43:53 | 50m 35s | Moleduggery | ♥ 1 | Good and juicey, a superb game! Well done! Would love to see more. |