Foon → Ludum Dare Explorer → LD58 → Feedback comment stats → OchPochPunk
Feedback comments for LD58
OchPochPunk's games and stats for all events →
| Timestamp | Since previous | Game | OchPochPunk's comment | |
|---|---|---|---|---|
| Oct 9 19:37:46 | Dungeon Depot | ♥ 0 | Interesting idea! I played it all the way through, but here are a few things I’d improve: – The lack of sound and visual feedback when pressing interface buttons made the gameplay feel a bit dull. – I’d shorten the time between phases. – It’s not very clear how I earn collectible items. – I don’t quite understand what the adventurers’ stat points do. – I’d love to see some shop progression — like more display slots and a bigger inventory. Also, it would be great if adventurers could level up over time. | |
| Oct 9 19:59:12 | 21m 26s | Mister H. | ♥ 1 | I understand the game isn’t finished yet, so I can only say that the atmosphere is nice, but the controls feel very clunky. What was the main idea behind it? |
| Oct 9 20:10:39 | 11m 27s | Bumper Master | ♥ 2 | Great work! The visuals are excellent, and the music fits perfectly. The controls feel smooth and responsive. I’d love to have the option to pause the game and adjust the music volume. Also, the AI is a bit too difficult! |
| Oct 9 20:34:07 | 23m 28s | Adult Life | ♥ 1 | Oh no dude, that's too painful, you shouldn’t make games this cruel :) It would be nice to have some visual and audio feedback on clicks — without it, the gameplay feels a bit dull. Overall though, it’s a solid piece of work! |
| Oct 9 21:02:45 | 28m 38s | ICE BOMB RUNNER | ♥ 1 | Not bad for a first game! The visual style is great, and the little fish is really cute. If I understood correctly and this is meant to be a platformer, there are a few issues — like the lack of *coyote time* — and the first level felt impossible to beat. I’d also work on the affordance: the fish should be able to swim, and the ice spikes should deal damage. Other than that, nice job — I hope to see your game at the next jam! :) |
| Oct 9 21:43:47 | 41m 02s | Witchlist | ♥ 2 | Very cool style! So far, this is the most interesting game I’ve played in this jam. It’s missing a pause menu and an exit button, and there are some interface issues on widescreen monitors — but that’s minor within the scope of a jam.Screenshot_1.jpg |
| Oct 10 21:59:17 | 24h 15m | Eccentricity | ♥ 4 | Very interesting concept! The visuals and audio are very pleasant. The only downside is that the goal isn’t quite clear, and I didn’t fully understand the purpose of some of the modules. |