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Lehmy

Feedback comments for LD58

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TimestampSince previousGameLehmy's comment
Oct 7 11:16:51 Stamp Divers ♥ 1 The game idear is pretty neat and i like the ease of learning how the game works. In my mind it would have fitted really nice into a point and click adventure as one of the game mechanic for a puzzle. Mabye this is just because of the artstyle, which reminds me a lot of older kind of these games (Sam and Max and stuff like that). Also the soundtrack is solid and everything feels coherent. Nice job ^^
Oct 7 12:01:54 45m 03s Mushroom Collector ♥ 1 Cute game and graphics ^^ the artstyle is really nice and i like the teaching aspect about mushrooms. I don't know if it is intended, but on making the stew the game just stops for me when i want to press z to continue.
Oct 7 12:38:30 36m 36s Collectore - Ludum Dare 58 ♥ 1 Neat entry, game feels pretty polished on the base gameloop. The art and music go well together. Only problem I had was, that I hade to play it in a small window since the full screen didnt scale right on my screen, so the shop was unusable in that mode and a little small in the windowed mode
Oct 7 13:15:13 36m 43s Duck Dealer ♥ 2 First of all "Quack". I like the art, it gives the game a nice style, and the quack is also very nice (except the first one that was really loud for me ^^ ). Was also suprised how nuch mechanics there were, Great entry for the Jam.
Oct 7 17:00:48 3h 45m Green Amber ♥ 2 Really sweet game, love the mood/atmosphere of the game. The art and music match nicely. Don't know if i was stupid in the begining, but it took me some time to figure out what i had to do ^^. Great entry ^^
Oct 7 17:25:45 24m 57s Booster Buster ♥ 2 Neat game. I played it longer than I planned. It plays well and I like the art style and mechanics. The ray took me a while to use properly 😅, but everything else was easy to understand. Good job.
Oct 7 17:51:11 25m 26s Hex to the Max ♥ 5 Very nice and addicting game, like the music and the art. The combining got me hooked longer than planned 😅. One small bug is, that you can lay down a row muliplier, then cancle it with right click and place it somewhere else, but the grpahic of the modifier stays on the hex until you place something else on the tile.
Oct 8 00:04:39 6h 13m Drunkink ♥ 2 Nice game, I like the artstyle and the execution of the mechanics, especially that the improvements are noticeable, but not too strong. Also, it's great that you could fix the bug so fast. Overall, a nice job!
Oct 8 00:39:22 34m 43s Claim thy Land ♥ 3 Nice game I can only second the other comments on the speed up option. The art and music are very fitting and I like the small tutorial at the beginning, but would have liked a skip option, so that you don't have to replay it on page reload. Also I would have found more interaction between each decree (building) on the map interesting, like the tower and the blacksmith.
Oct 8 22:59:37 22h 20m Monsters in Jars ♥ 1 The art is really nice liked it a lot and the sound are matching the vibe ^^. The mechanics felt good and I like how you could just extend this into a larger game. Nice foundation and great entry good Job ^^.
Oct 13 19:36:11 116h 36m Keeper of Artifacts ♥ 1 I really like the menu and the cards. Also, the idea has a lot of potential for further development. I stumbled upon a bug you could easily fix: if I enter full screen, the card becomes unreadable and unclickable. I would guess this happens because I use a wide screen (32:9) and the game can't handle that. So maybe set an aspect ratio for the game so it generates either black bars or scales your scene when it detects such aspect ratios. Good job and keep up the great workwide_screen_example.png