Foon → Ludum Dare Explorer → LD56 → Feedback comment stats → OwlyCode
Feedback comments for LD56
OwlyCode's games and stats for all events →
| Timestamp | Since previous | Game | OwlyCode's comment | |
|---|---|---|---|---|
| Oct 9 08:45:43 | Hallow Helpers | ♥ 1 | Impressive amount of content with levels, lore, even an intro story! It gets hard pretty fast and can sometime be unpredictable on the physics part. The art is great, both image and sound, and they set the tone and mood. The jump felt a bit slow and lacking impact. You could add some screenshake + dust particles when the character jumps and when he touches ground again. Great work! | |
| Oct 9 09:02:16 | 16m 33s | Beetle Tower | ♥ 4 | Amazing entry that feels to be crafted with passion and care. All the parts of the game fit consistently together, all of them have sounds and SFX so they are satisfying. The graphics and music are outstanding. The only thing I'd complain about is the cursor hand which felt a bit clunky, sometime missing an obvious catch. Big thumb up to my "slingshot dragonflies" squad for defending my fort! |
| Oct 9 09:16:43 | 14m 27s | Gnorberium | ♥ 1 | The game is mesmerizing, it has a slow pace but somehow you stay here staring at your little blobs eating and getting bigger. I had a relaxing time playing it! |
| Oct 9 09:23:17 | 6m 34s | TiNY's GardEEn | ♥ 1 | I love mixed 2D and 3D, and you made it work well! I had a laugh when I noticed one tiny pet was missing and saw a bush running away with it in the background. In the end I saved 2 on 3. Nice entry! |
| Oct 9 09:45:05 | 21m 48s | Ants Assemble | ♥ 0 | Impressive entry! I had a blast playing it. The art and audio are very relaxing and it is satisfying to explore the map. I've only struggled with fighting, the ants weren't automatically engaging nearby enemies so it required micro management. Great job on this entry! |
| Oct 9 12:10:38 | 2h 25m | BeetleWars | ♥ 2 | Fun game! The first level where you can only place snails was hard, but once I was able to get ladybugs I moped the floor with the enemies! |
| Oct 10 11:01:50 | 22h 51m | Tiny Apple | ♥ 1 | I love idle games! And this one kept me hooked until I knew what was behind every upgrade. The line art is simple but readable and sets a mood with only two colors. I'd have preferred smoother lines (like vector drawing) though. The sound design is funny and effective, the whole game feels coherent. Playing this made me happier :) Tiny bug report: clicking to solve conflicts didn't work on my phone (OnePlus), but worked well on PC. |
| Oct 11 15:39:52 | 28h 38m | Shadow of the itty-bitties | ♥ 1 | I love how the game is coherent and feels polished. You can tell this is a work of love. I had to figure out at first I had to squash the insects. But once I got that the game unfolded smoothly. The conclusion made me laugh and I had a good time! Congratulations! |
| Oct 13 14:54:54 | 47h 15m | Tiny Defender | ♥ 0 | The game has beautiful graphics and music, but it is difficult to understand how to interact with it at first. You should add some instructions in the game or in the description. I also didn’t get what the insect towers actually do. Maybe you could have removed some features to improve others (visual feedback, tutorials, etc.). It’s nonetheless a great job! |
| Oct 16 22:32:43 | 79h 37m | Karma Keepers | ♥ 1 | Nice entry! I had a hard time with my first game but then I understood that the top left panel was for upgrades and not for switching between different powers. It was satisfying converting all the evil souls and the game supports thousands of units! Good job! |
| Oct 19 11:25:22 | 60h 52m | Little Guys! | ♥ 1 | Simple mechanic but done well, I like that! The amount of levels you have created is truly impressive. I wished the little guys would've had more FX when being clicked, like particles, visual chain reactions, different sounds based on how much are destroyed at once... This can take a game to a whole new dimension. Solid entry, congrats! |
| Oct 19 11:37:43 | 12m 21s | Late Night Adventure | ♥ 1 | This game creates an interesting loop of stress / relief. Seeing the first blue pixels of the pond feels satisfying because the dark visuals and sinister music create a lot of tension. Also getting lost can be frustrating but I think in a good way. It seems to be the aim of the game: getting you lost and despaired until you find a firefly and ultimately your way back home. It can get a bit heavy/repetitive on the spacebar in longer levels though. Great job! |
| Oct 19 13:09:46 | 1h 32m | Mini Monster Market | ♥ 1 | I really liked the idea of a memory game where you can sort by yourself what you have to memorize. I wish it would be more progressive though, with less different monsters at the beginning and slowly introducing new ones. The graphics and music worked well and it created a nice experience! Good job! |
| Oct 19 19:04:42 | 5h 54m | The Mims | ♥ 2 | Solid well polished game! You intuitively understand what happens and the visual and music set the mood. The phase with the score can get a bit repetitive. Congratulations on this entry! |
| Oct 20 09:35:42 | 14h 31m | Meep Mayhem | ♥ 1 | Oh wow there's a lot of features packed in this entry! It's impressive you made a roguelike in 3 days. I had a hard time figuring out how to level up my meeps: it's not clear that the skill tree can only follow one path and it's not clear when a meep is max tier. The game could have used some more visual and audio feedbacks for that aspect. Once you understand how everything works it's a pleasant and fun game. Good job! |
| Oct 20 09:51:12 | 15m 30s | Tiny Ecosystem SimulatoR | ♥ 2 | I love those kind of games and it's a good one! I had fun trying to balance the ecosystem, with rabbits quickly becoming invasive and then getting regulated by hawks and foxes. Good job! |
| Oct 21 20:35:25 | 34h 44m | Tiny Rescue | ♥ 3 | Cute game with amazing art and voice acting! It's impressive to do that in 72 hours. Great job! |