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firellon

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TimestampSince previousGamefirellon's comment
Oct 8 19:45:17 Who's Behind the Fix? ♥ 3 Haha, that's a pretty neat idea! A mix of beat'em up and puzzle! I'd only wish it would be a bit longer...
Oct 8 19:54:30 9m 13s Creepy Crypt Critters ♥ 2 Huh, never though a of a match-2 game with bugs. Cool twist!
Oct 8 21:15:44 1h 21m Shepherd's Path ♥ 1 Wow, herding sheep is pretty tough! Especially when they run away from you all of a sudden in all the different directions 😆
Oct 9 13:27:37 16h 11m Ludum Dare 56 ♥ 3 A very original idea :) well done! I think it might a bit easier to handle if there were fewer kids and/or hazards at the start.
Oct 9 16:36:04 3h 08m Tiny Balance ♥ 2 What a funny little game! I think the balance mostly was not a problem neither were the money - so, perhaps making it a little harder and/or adding variety would serve it well.
Oct 9 17:06:03 29m 59s Love Dance ♥ 2 It's been over too quickly D: only got to 6 moves to remember before the Love happens! Otherwise, though, a pretty decent game.
Oct 9 17:21:53 15m 50s Pill Sub ♥ 2 It feels like it could use some automation and managing the crew with a mouse, sending them to various tasks rather than having to go there yourself... The game is fairly tough, but I enjoyed it!
Oct 9 17:43:54 22m 01s Bug Bounty ♥ 1 Very nice, Vampire Survivors meets... Snake, I guess? One of those games where your size is your detriment, anyway :) Feel free to checkout our game from 2015 about Space Invaders + Snake with a fairly similar mechanic to your game! (though it's not a roguelike, and that's a rather important difference) https://nebulate.itch.io/jet-team (password is nebulateMe2015) Anyway, great job!
Oct 9 17:57:56 14m 02s Cosmic Critter Chess ♥ 1 Whoa, this is a very, very solid chess-like game, reminds me of Battle Bugs and Shotgun King Great job! (And it's a lot of it, too, both the bugs and bonuses variety and the amount of levels... AI could be better, but it's not easy to make a good AI in 3 days ✌️ )
Oct 9 18:58:09 1h 00m Whiskers In The Dark ♥ 1 Incredibly atmospheric. A bit weird to be kicked back into the foyer after every significant action, but otherwise it's very immersive and distinct from other story-based entries. Thanks for the experience!
Oct 9 19:35:35 37m 26s Leafkin Quest ♥ 2 Hm... so, I collected 4 leaves as requested. Is there something else to do afterwards? Seems like the summoner enemies are the most important to get rid of and spamming Q does the trick.
Oct 9 20:01:28 25m 53s Slimeow Game ♥ 1 Enjoyed it quite a bit! My only complaint would be that it's slow to advance and you lack means to accelerate time or repair your tower... and then suddenly there is an endless line of enemies that you are not prepared to and need 5k$ to be prepared. Still, very nice entry!
Oct 10 17:04:57 21h 03m Pigeon Pummel ♥ 2 Hehehe, nice! P.S. Apparently, keeping spamming the SPACE is much better than pressing it precisely at the right moment, though that does make my thumb a bit tired. Would be cool to have an auto-fire option.
Oct 10 17:33:11 28m 14s La Révolution Francheese: Bonamouse ♥ 5 What a unique idea! I think it may become a bit of a tug of war at a certain point when your speed of getting new cheese / recruiting matches the amount of rats incoming and this may stall for a while, but still, I appreciate both the art and the theme view :)
Oct 10 17:49:10 15m 59s Ladybug's Underworld ♥ 2 That's a very decent Metroidvania with platforming puzzles! A bit rough on the edges, perhaps but considering that's been done in just 3 days, quite impressive 👍 Being able to reset the objects after pushing them to a wrong place before you get the hand would be nice.
Oct 10 18:15:08 25m 58s Keep It Up Kitty ♥ 1 Haha, balloon-bouncy kitties! Enjoyed this little crazy ballonfest for a fair bit!
Oct 10 18:21:57 6m 49s Snail away ♥ 2 Screenshot 2024-10-10 201934.png Cool idea, great implementation, loved it till it suddenly ended 😢 5/5
Oct 10 18:26:22 4m 25s don`t get caught ♥ 1 What a creative interpretation of the theme! I'd only wish it would be a little longer...
Oct 10 19:08:02 41m 40s Cheddalier ♥ 2 It's a rather addictive combat mechanic (other aspects of the game are also top-notch) However, the working tactic seems to be as follows: you try to win initiative every round and spend just one dice on attack till you get all your dice to d12 Then, you just win initiative AND bash them into submission :) Is there a better way to play? (and, of course upgrades should get you +1d4 whenever possible, that's the best one) Screenshot 2024-10-10 211227.png
Oct 10 19:28:45 20m 43s Apparatus ♥ 2 A programming game, in Ludum Dare? That qualifies a win in my book. Well done!
Oct 11 06:08:13 10h 39m Grablin Battle Festival ♥ 5 Gives Dungeon Keeper vibes :)