Foon → Ludum Dare Explorer → LD56 → Feedback comment stats → ConradoClark
Feedback comments for LD56
ConradoClark's games and stats for all events →
| Timestamp | Since previous | Game | ConradoClark's comment | |
|---|---|---|---|---|
| Oct 7 12:23:25 | Flea Patrol | ♥ 3 | Super cute game! Solid concept. The game is fun to play, despite the controls being a little bit unpredictable. Nice level design as well. Good job! | |
| Oct 7 12:37:53 | 14m 28s | Ladybird Samurai | ♥ 1 | Nice game! I enjoyed the abilities you can get by spending stars, though I think having a bonus objective for not spending stars can be a bit contraintuitive. The other bonus objectives are on point though, and they make everything more fun by trying to achieve them. Good job! |
| Oct 7 12:46:32 | 8m 39s | Adelie - When We Were Young | ♥ 1 | Hey, amazing entry! Great visuals, audio, and gameplay. Controls are tight good, and the game is very easy to pick up and play. My highscore was 540 (I was surprised when I saw someone got 3300, by the time I had 500 I was already overwhelmed by spikes hehe) |
| Oct 7 12:53:48 | 7m 16s | Flower Friends | ♥ 2 | I could see a game like this becoming something like Overcooked but for flowers/bugs. Plant the flowers the right way, deliver them to the bugs, etc etc. Very interesting idea! The game is very cozy yes (until the very end haha), I liked the visuals and the whole mood. Great job! |
| Oct 7 13:49:30 | 55m 42s | Tiny Creatures as Us | ♥ 2 | Lovely song, it really adds atmosphere to the game. I can't stress how relatable the story is, I think it's almost impossible to face adulthood nowadays without acquiring some deep niilistic thoughts. And it seems almost ironic that I'm typing this in my office. Great job, visuals are simple but extremely effective and cohese, and the narrative/writing is on point. |
| Oct 7 15:32:37 | 1h 43m | Immune Defense | ♥ 1 | Nice game! We had similar ideas for our entries 😄 It was very fun to play, had interesting visuals, and distinct structures. I got to wave 15, the game froze but I think it has something to do with something I discovered along the way: You can kinda cheese a bit of the incoming damage by holding a structure in place without actually putting it on the field. I didn't use it really until wave 15, but then I used it to hold the fort with Barry R without having to replace it before it died. Mr. T was my favourite helper, I always built a bunch of them before the start of the waves. My strategy was to build 3 columns of powerhouses and then 2 Buddy B, 2 Barry T, 2 Buddy B, 2 Barry T, etc. And the empty spaces would be spammed by Mr Ts. Great job on this one! |
| Oct 7 16:45:51 | 1h 13m | Kaiju Bash | ♥ 1 | Nice visuals, gameplay is simple and straightforward but the game is fun, brings me back to Rampage days. Good job! |
| Oct 7 17:24:08 | 38m 17s | Tiny Legion | ♥ 1 | Although it's a bit confusing because it's hard to know what the stats actually do during battle, the game loop of merging creatures and watching them fight is gold. I can definitely see a game with this idea being very successful. I got to round 5, it was fun seeing the chaos during the battles. Good job! |
| Oct 7 17:41:02 | 16m 54s | Daredevil Ant | ♥ 0 | I also agree that the colliders could've been more forgiving. The gameplay loop is simple but sweet, and it's a fun game to play. There is some dissonance between the visuals, the bg looks awesome but it doesn't seem to match the character/raindrops/ui of the game. It's a nice arcade game though. Good job! |
| Oct 7 17:54:00 | 12m 58s | Hexoban | ♥ 2 | Wow, this is a very polished entry! The visuals were stunning, and the music fit the game perfectly. I got a time of 7:52. The hexagonal grid kinda blew my mind because of the movement options, I had lots of eureka moments along the levels. Great job, super fun game |
| Oct 7 18:40:55 | 46m 55s | Goldfish Husbandry | ♥ 1 | This is a very fun to play game, with nice visuals, especially the fish designs. It's also pretty chill, as there aren't any punishments for mistakes (other than time, I mean). I think it would be nice to have some visual/audio feedback for the breeding, kinda like a drumroll thing or a visual fx for the fish popping up, and maybe more engaging fishing mechanics. But it is a great game as it is. Good job! |
| Oct 7 19:01:27 | 20m 32s | Mr. Ant | ♥ 1 | Very creative concept! Cute visuals and interesting gameplay. The music can get a little stale after a few levels. One thing that'd be cool would be the ability to walk past multiple steps on a single click. Other than that, I feel like this game has lots of potential gameplay-wise, it makes you think in unusual ways. Also, I'm curious to know how the level procgen works, it seems pretty well thought. Great job! |
| Oct 9 21:37:35 | 50h 36m | Mini Mutiny | ♥ 2 | Interesting story/gameplay! The timers felt a bit tight during daytime but I was able to do the tasks successfully when I got the hang of it. Night time also had a sense of urgency but since it saved your progression, it was kinda easier. Cute character designs 😄 Good job! PS: I also want to escape the machine 😆 |
| Oct 11 02:09:24 | 28h 31m | DWARFS | ♥ 1 | The visual and overall mood are amazing, not to mention the music, huge props for that! The game seemed a little complex at start with all the info text but the loop was super easy to understand, and fun. The "fishing-like" gameplay was interesting at first, but over time I was definitely more engaged by the outcomes and trying to get good resources and also claim the survey bonus. Maybe some variance on the minigame would've helped, though the discovery of the exotics was captivating enough to keep me going until the end. I'm very curious about the dithering effect during the probes expedition. Is it a shader that converts luminosity into dithered patterns? Great job! |
| Oct 12 18:13:50 | 40h 04m | Leconium | ♥ 1 | I like how the character looks/moves. The combo animation is also pretty cool! The difficulty of the boss was pretty fair IMO: I lost a couple times but it was due to my own greed haha, which is something to be expected. Awesome entry, especially considering it's your first published game in a jam. Good job! |
| Oct 12 18:41:24 | 27m 34s | Tiny Creature Support Group | ♥ 1 | As other people have said, the music is great. The game is super forgiving, but I had lots of fun trying to figure out the names with the tips. Good job! (I also had a hit of nostalgia by seeing a text-based game haha) |
| Oct 12 19:04:02 | 22m 38s | Beefore the end | ♥ 1 | Very fun concept, it gets increasingly chaotic in an interesting way. I really appreciate that you introduced one mechanic at a time. This entry reminds me of games like Overcooked which require you to pay attention to multiple things simultaneously, but with an RTS twist. Great job! |