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Feedback comments for LD56
CGraen's games and stats for all events →
| Timestamp | Since previous | Game | CGraen's comment | |
|---|---|---|---|---|
| Oct 10 07:26:43 | TinycreatureTrainAndFightGachaRogueLiteBattleCollectionThePreSequel | ♥ 2 | A very cute game, had fun trying it out. Although it has not much progression, the collection aspect is a nice touch. The balancing seems a bit off though the brown bear was a lot stronger than the wolf for me, but that might be rng. My highscore was round 35. The pixel art is beautiful btw, did you do it all in the time of the jam or some before? | |
| Oct 14 12:05:11 | 100h 38m | NotBigEnough | ♥ 3 | I liked the character and the attack animation a lot. Overall a fun base Idea, but it lacks a little progression and variety in the gameplay. That is fine for a game jam game though I think. The attack animation/hitbox kinda felt off though. Sometimes I was sure I should be hitting an enemy but it was out of range. |
| Oct 14 12:13:56 | 8m 45s | Child of Entropy | ♥ 1 | Very Innovative gameplay. I did not quite understand how the patterns work though, like the rules behind which it changes and stops at some point. Also the highlight when placing stuff is a little subtle and hard to see. I would guess its inspired by the game of life? 🤔 |
| Oct 14 12:23:16 | 9m 20s | Cyber Critter | ♥ 1 | The combination of different body parts is a fun concept, although it felt a little unbalanced. The graphics and the humor were fun. Great Effort ^^ |
| Oct 14 12:35:02 | 11m 46s | Fish Fighter | ♥ 2 | Really funny concept. Did not manage to figure out that counter mechanic though. Had fun trying it out ^^ |
| Oct 14 13:09:35 | 34m 33s | Little Defenders | ♥ 1 | Fun game, would have liked some visual feedback on the health of my stuff and the enemies. |
| Oct 14 13:26:00 | 16m 25s | Isle of Uebanchiks | ♥ 3 | Cute Graphics and I liked the controls being shown on the paper. |
| Oct 14 13:40:30 | 14m 30s | CritterCarnage | ♥ 3 | Fun game, the upgrades add a lot to it ^^. I got stuck on wave six since the birds didnt come down and I did not have a range weapon. And my pc lagged out when I was killing multiple enemies at once like in the rat wave. Also the browser version did not work for me. Its a really great game for a jam and the opening caught me off guard :D Well done guys 🙌 |
| Oct 14 13:48:29 | 7m 59s | Midnight Garden [DEMO] | ♥ 2 | Impressive work and art for such a short amount of time. I am interested where the story will lead. ^^ |
| Oct 14 13:51:09 | 2m 40s | La Cucaracha | ♥ 0 | Sadly I was not able to play it because of my antivirus but the idea sounds fun and the name is great :D |
| Oct 14 13:55:39 | 4m 30s | AntToTopia | ♥ 1 | Did not understand what the sugar and little ants are for. The combat feels a little slugish and its hard to tell whether you hit enemies or get hit or not. Its a fun concept, reminds me a little of grounded ^^ |
| Oct 14 14:03:58 | 8m 19s | Pixie Pilfer | ♥ 1 | Sadly could not play it, since it says a visual c++ distribution is missing for me. Looks great though 🙌 |
| Oct 14 14:13:26 | 9m 28s | Alcheminis | ♥ 0 | There were some invisible walls/bad hitboxes and the purple rocks could have been more obvious, since they were easy to overlook. It has some potential as a concept but It kinda lacks a little twist to the autobattler genre. Loved the alcheminis designs though :D |
| Oct 14 14:24:43 | 11m 17s | Nano - Nautica | ♥ 1 | A very impressive game jam game. The mood and the visuals were great and the giant creatures outside made me feel small. I would have liked some feedback of collecting the samples for example a 0/7 collected or something. Also I kinda get the idea with like being on cell level but it feels a little more like I am tiny and the creatures are big. The controls were very unique aswell in a positive way. Overall you did a great job 🙌 |