Foon → Ludum Dare Explorer → LD56 → Feedback comment stats → Bernhard
Feedback comments for LD56
Bernhard's games and stats for all events →
| Timestamp | Since previous | Game | Bernhard's comment | |
|---|---|---|---|---|
| Oct 11 11:30:05 | PogoCombo | ♥ 1 | pogoscore.png Loved the controls and the art! | |
| Oct 11 11:57:27 | 27m 22s | π Antwars π | ♥ 1 | At first I had no idea what was going on but I got around and beat it twice. It's somewhat self explanatory. Had no problems with the web version. Also, always happy to find a game not using a big engine! |
| Oct 12 03:42:49 | 15h 45m | Gnaw MoreοΌ | ♥ 1 | gnawscore.png |
| Oct 12 04:32:23 | 49m 34s | Forest Tower Defense | ♥ 1 | Finally beat it on my third try, trick was to keep hiring new squirrels during the battle :-) Always enjoy a good tower defense game, happy to find this one! |
| Oct 12 05:29:12 | 56m 49s | Tiny Tribe | ♥ 1 | I love the variation of jobs, musicians, painters, counselors are a joy to watch among all the workers. Overall a very impressive submission π |
| Oct 17 17:12:19 | 131h 43m | Dollhouse Blaze | ♥ 0 | Had fun with the game and then I saw the "tip" about right-clicking thus had some more fun, HA HA π₯ π₯ π₯ Amazing compo submission! |
| Oct 17 17:29:36 | 17m 17s | Botany Blast! | ♥ 1 | Planted 18 plants, watered them all, and then there were so many bugs it was quite creepy π I sold the bug infested plants, made 305 coins and lived happily ever after π Oh, I really liked that the bugs only are visible through the scope, nice detail! |
| Oct 20 07:50:39 | 62h 21m | Impish Descent | ♥ 1 | Amazing compo entry! Also I'm very impressed seeing the variety of combinations in the comments here people managed to beat the game. I thought the imps and item I got on my third or so run was the definite way to go, brawlers and the shield item. But turns out that this is just one of many. |
| Oct 20 08:17:10 | 26m 31s | Snake Sleuth | ♥ 1 | Got up to a score of 14530 , yay! snakesleuth.png It's neat, I like that it lets me continue to clear stuff even while new things are dropping in from the top. Of course new things falling in and automatically clearing combos always feel great :-) The timer and random tiles provides a good challenge, but sometimes it leads to cases where one is stuck (like in my screenshot). Without a timer it would maybe allow the player to make better choices for better combos, but it would be a different game then. Also I have found myself making similar compromises for game jam games because there often just isn't enough time to provide a more fleshed out balanced experience. I'm curious of other peoples scores, is anyone able to clear level 10? |
| Oct 20 14:20:48 | 6h 03m | Dreadzone | ♥ 1 | dreadzone.png Great game, amazing weapon variation for a compo game. The automated weapons (machine gun and minigun) only seem to shoot while there is a new input event which is a bit weird, but just wiggling the mouse a bit mostly works. Movement and everything feels great and, like everyone said, the music is very fitting, got me pumped :-) |