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AtlasFlame

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TimestampSince previousGameAtlasFlame's comment
Oct 8 21:00:58 Swim Shady ♥ 1 > My name is Legion; for we are many, > > -the krill, probably I had fun running those little guys around collecting food and avoiding the unpredictable enemies. Although, as others have pointed out, the level transitions are a little dicey. I must of had half my boys isekai'ed by those damn hexagons. It would probably ease things if the stationary enemies were to fade in at first. asfdasfasf.PNG
Oct 8 21:14:03 13m 05s If You Give A Mouse A Machinegun ♥ 2 He runs just like me fr fr.
Oct 8 21:39:59 25m 56s Foxy Forage ♥ 3 I had quite a bit of fun playing. My 'winning' strategy of covering everything under the sun(or at least in reach) scratched an itch I never knew I had. Unfortunately that run was lost due to my hubris. Far-left bear be warned, my fox-son shall avenge me.
Oct 8 21:59:30 19m 31s Close your eyes ♥ 2 I love the art style, it obscures things just enough to promote you learning the layout over multiple attempts. Although to that end, an option to reset on a gameover would be a good QoL. As an aside, the parents must be quite trusting to leave handling the chicken dinner to their (presumably) young child.
Oct 9 21:32:53 23h 33m The Day They Got Hungy ♥ 1 I'm pretty sure I won. hungry.png I had a blast playing this. It was very satisfying to finally kill a beetle after having several runs ended by their persistence. On a separate note, as can be seen from my screenshot, at least on web you can basically play the game until it completely tanks itself. It was probably around 700 pebbles that I really started noticing a loss of frames. Personally I think I would have an entity start counting as multiple pebbles when above a certain cap to allow for further progression and even *funnier* numbers.
Oct 9 22:14:05 41m 12s Fusion Quest ♥ 2 Interesting mechanics and the characters are adorable.
Oct 9 22:38:21 24m 16s Squabble Snooker ♥ 1 Gotta thank you for this one. Snooker is just one of those games that I've known about forever, but never actually learned the rules, and was too embarrassed to ask. But not anymore! My buddies are gonna be in for a world of surprise when I CRUSH them the next time an opportunity to play arises.
Oct 10 20:39:30 22h 01m Silk & Snare ♥ 4 Very nice! It's always interesting to see another web framework get added to the Rust ecosystem. 🔥🚀
Oct 10 20:54:06 14m 36s Molly the Mole ♥ 1 I came for the cute mole, but I stayed for the eldritch horrors beyond human(mole) understanding. A beautiful story of a single mother putting her life on the line for the well being of her offspring. Also the digging is fun. I couldn't help but carve out large chunks of the map for the hell of it.
Oct 10 21:08:45 14m 39s Quest for Rain ♥ 1 A fun game with a good progression. It's always nice when mechanics can be gradually introduced. One bug I noticed (or at least presume to be a bug), is that in the final level the player is able to squeeze between a gap the wall and the building bypassing what I believe to be the intended route, passing by the human above.
Oct 10 21:16:13 7m 28s Tiny Sanctuary ♥ 1 Nature is healing. Very relaxing feeding the cubes and watching them multiply.