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ping78

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TimestampSince previousGameping78's comment
Apr 18 22:05:02 Real Time Demoning ♥ 1 As someone who's made a few RTS games in previous LDs and this one(if you stretch what an RTS is a bit) I gotta say this is a fairly good one and one of the better ones I rated over the years. Made me nostalgic for Red Alert as well, even though I haven't played it. That particle effect at the end was a nice touch. Well done. Now I'm gonna list everything I didn't like: Weird popout window, which used itch embed link ...on itch. Instead of loading up normally. Map was to big. Don't ask how I know. Wasteing Shift on camera speed (which is a solution to a problem above). Lack of adding to selection, which is easy to implement. Unit voice lines played foreach selected unit. UI being placed in such place where video overlaps it. One resource not having a purpose or so it seemed.
Apr 19 18:19:21 20h 14m Trace of guilt ♥ 2 What a horrifying experience! Being asked to "Tap to continue" while using PC instead of "Click to continue" has me shaking till now. That moving quad with a texture was a really funny addition. You can clip your camera into the wall and see that iconic sky color, blue as any sky should be. Also you can crouch, but you can't jump, how am I supposed to jump around like an idiot the entire time I play the game, especially during the serious horror sequences? Jokes aside: It's not too dark (just right) despite what others say. The atmosphere, sound effects, environment art and everything else that matters for a horror game are really well made. Good job.
Apr 19 21:48:03 3h 28m Sold By Wizards ♥ 3 Step 0 Look at "Ways to Play", miss Webplayer a bit. Mouse input is jank on WebGL builds fullscreened or not. Step 1 See that First Person Controller works as expected, spend a few minutes jumping on lamps, monitor and "The Witness" board. Finally someone who's played a first person game before. Step 2 Look through a window, see a lack of trees or anything. Enjoy a fairly nice grass texture. Step 3 Jump around some more and grab on to walls, just by the sheer force of WASD (and friction). Step 4 Start playing the game ...and thinking with portals. Step 5 Take a picture of wizard's tower from outside. sbw1.png Step 6 Find an easter egg. sbw2.png Step 7 Go to the ship, enjoy the water shader. Step 8 Start playing the game for real this time. Step 9 ??? The environments are gorgeous and well made. Lack of collision between player and items don't feel great. Game works well. Item despawn animations are a nice touch. Step 10 Wonder, why would you sell a weapon of mass destruction for as little as $19. Step 11 See a fairly realistic illuzion UI experience. sbw3.png Step 12 Profit. Step 13 Observe an authentic illuzion review experience. Step 14 Repeat Step 9-13 a few times. I'm gonna leave a note here: Huge success.
Apr 19 22:06:01 17m 58s Merlin Agency : The Enchanted Feather ♥ 2 Nice little game, enjoyed it quite a bit. Input got stuck a few times, regardless of that, good work.
Apr 19 22:41:56 35m 55s Gerald the Blind Butler ♥ 2 Solid game, nice puzzles. Good job. gtbb.png
Apr 19 23:05:33 23m 37s The Summoner's Trial ♥ 2 Amazing game. Love all the animations. The only nitpick I can think of is that it be nice to cycle through summons by clicking on UI. Really well done!
Apr 20 01:18:25 2h 12m ⌰⟒⏁⍜ (leto) ♥ 1 43 6f 6e 67 6c 61 74 75 72 61 74 69 6f 6e 21 21 21 0a 0a 4e 6f 74 20 67 6f 6e 6e 61 20 6c 69 65 20 74 68 65 20 22 73 6f 6d 65 6f 6e 65 20 68 69 74 74 69 6e 67 20 61 20 73 74 65 65 6c 20 70 6f 74 20 77 69 74 68 20 61 20 73 74 65 65 6c 20 6c 61 64 6c 65 22 20 73 6f 75 6e 64 20 65 66 66 65 63 74 20 77 61 73 20 2e 2e 2e 6c 65 74 27 73 20 6a 75 73 74 20 73 61 79 2c 20 61 20 62 69 74 20 61 6e 6e 6f 79 69 6e 67 2e 20 42 75 74 20 74 68 65 20 6f 6e 65 20 77 68 65 6e 20 79 6f 75 20 6d 69 73 73 2c 20 74 68 61 74 20 6f 6e 65 20 69 73 20 6a 75 73 74 20 3a 63 68 65 66 27 73 20 6b 69 73 73 3a 2c 20 6e 6f 74 20 74 6f 20 6d 65 6e 74 69 6f 6e 20 **61 6c 6c** 20 74 68 65 20 65 66 66 65 63 74 73 2c 20 61 74 6d 6f 73 70 68 65 72 65 20 61 6e 64 20 **74 68 65 20 72 65 73 74** 20 6f 66 20 74 68 65 20 67 61 6d 65 2e 0a 0a 4e 6f 77 20 49 20 68 61 76 65 20 74 6f 20 6d 61 6b 65 20 61 20 70 79 74 68 6f 6e 20 73 63 72 69 70 74 20 77 68 69 63 68 20 63 61 6e 20 64 65 63 6f 64 65 20 6d 6f 72 73 65 20 63 6f 64 65 20 66 6f 72 6d 20 61 75 64 69 6f 2c 20 73 6f 20 49 20 64 6f 6e 27 74 20 68 61 76 65 20 74 6f 20 64 6f 20 74 68 69 73 20 62 79 20 68 61 6e 64 20 61 67 61 69 6e 2e
Apr 21 20:09:03 42h 50m Spawn Shop ♥ 0 Neat game! A bit too guessy, but nice nonetheless.
Apr 21 20:27:12 18m 09s Ascension ♥ 2 Congratulations on your first game jam game. Great birb! ...and the game's ok I guess. Well done.
Apr 21 20:46:14 19m 02s Angel's Inferno ♥ 0 Ah, an authentic smart home experience.
Apr 21 21:28:25 42m 11s Necrunmancer ♥ 1 What a cool roguelike deck-building game you've built here. Nice visuals too and like Zak4tt4ck1 said music is indeed an absolute banger. Well done.
Apr 21 21:47:07 18m 42s The Scared Summoner ♥ 2 Cool little game. Had fun playing it. Well done.
Apr 21 22:39:07 52m 00s The Demon Cube ♥ 1 Outstanding style! Enjoyed this quite a bit. Well done. tdc.gif
Apr 21 23:26:29 47m 22s SKELEMANCER ♥ 4 ** Love the game. ** I really like: The way hand sways when you move the camera and that it shows how much mana you have The model complexity The effect of castle blowing up Summon spawn animations Voice acting Few nitpicks: Hand should not cast a shadow on the world Mouse wheel to change selected minion would have been nice A big ask, but if summons would have had better run and attack animations, that would have been just perfect. Really well done.
Apr 21 23:29:20 2m 51s Ancestral ♥ 1 Cool game. Nice art style. Well done.