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Feedback comments for LD55
Noobman64's games and stats for all events →
| Timestamp | Since previous | Game | Noobman64's comment | |
|---|---|---|---|---|
| Apr 15 22:19:30 | Capture the Princess | ♥ 1 | Amazing game! It somehow evokes WW1 for me. Clever little flanking maneuvers at the start but then both sides get bogged down and it becomes an attrition war as ludicrous numbers of soldiers fight for every inch of ground. I also liked all the difficulty options, the demo/instructions scene at the start, and of course the sound effects. Very innovative all around! | |
| Apr 15 23:02:19 | 42m 49s | Goblimancer! | ♥ 3 | Hi! I like the combo matching game play. Reminds me of Arrow Head studio's "Magicka". The enemy health bars didn't seem to work correctly in my play through, but other than that it was a fun game with a neat concept! |
| Apr 15 23:19:52 | 17m 33s | Exile | ♥ 0 | Hi, same here. I got a 404 error. |
| Apr 16 00:41:55 | 1h 22m | INFINIWITCH | ♥ 3 | Loved the game! first off, the title screen and music are very 90s to me and I approve! great innovative game play. It took me to the 3rd death to realize what was happening and then it clicked. I particularly liked the interaction between the melee copy's shield ability and the range attackers, rewarding you for planning in advance. The art was cute but also clean enough not to clutter the screen. I think I will keep this game installed after LudumDare is over and play it from time to time :D |
| Apr 16 01:16:22 | 34m 27s | The Ritual | ♥ 1 | Great game! It initially confused me but in a good way, like I was intrigued and wanted to figure it out. Kind of like the start of Cult Simulator (2018) where at first you're just exploring how cause and effect works, before you can plan out your strategy. It took me 3-4 tries but I was able to get last ritual done. I like the mood and eeriness too, very lovecraftian! |
| Apr 16 01:33:12 | 16m 50s | Pokoe The Forest Summoner's Day Off | ♥ 1 | Like everyone else, I think the Art and music are top notch. I especially like the little "anime run" the player character does. |
| Apr 16 01:50:48 | 17m 36s | John's Visage | ♥ 2 | The contrast between the tongue in cheek tone, and the dark visuals and audio really work for me! I like the lighting and camera angles too. You were clearly focusing on the visual style and it payed off. |
| Apr 16 22:55:44 | 21h 04m | The Acolyte's Handbook | ♥ 2 | Nice game, specially for only 17 hours! Trying to sift through the pages in a hurry can be fun. I don't know what its name is but call it the "reference manual" mechanic when I see it in games. The clicking was easy to figure out but It took me a while to realize I'm supposed to type as well. Maybe some UI emphasis could help with that. The sound design and mood was very eerie, and the visuals were clean. Well done! My final score was 3520 (7 attempts at 247 seconds) |
| Apr 17 03:30:42 | 4h 34m | A Particularly Slow Broom Summoning | ♥ 5 | Nice game and clever puzzles! I think my favorite part is last part where you are trying to find your wizard in the Forrest. It contrasted well with the indoor section and made me fee I had broken free, which is a good ludonarrative allignment! |
| Apr 18 22:17:20 | 42h 46m | Chefs from the Dead | ♥ 1 | I had fun playing your game, I played 3 rounds and scored an 8 (i blame bad luck on the draws for not getting a 10 :P) Music is great, The art is clear and the gameplay is engaging. I found the game rules to be pretty intuitive, with the two little arrows pointing up and down next to the icons for what each card is good at. It's just a hypothesis on my part, but I think the reason some of the players found it unintuitive at first is that by default the game window is not very big, and the icons and symbols are pretty small. That may make them harder to notice at first. I often magnify my browser view for my old-man-eyes, which made me think. Anyway, great game! :D |