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Feedback comments for LD55
Mark Swinimer's games and stats for all events →
| Timestamp | Since previous | Game | Mark Swinimer's comment | |
|---|---|---|---|---|
| Apr 16 14:24:50 | Vamper | ♥ 2 | Nice work! You did a great job with the camera management, very smooth. Overall there is nothing in the game that made me want to keep trying. | |
| Apr 16 14:52:58 | 28m 08s | Summoner's Paradise | ♥ 4 | Unfortunately there was a weird glitching graphical effect for me in the web version. I love the animations for the muscle guy. Nice work, very ambitious. I felt like it was too fast paced for me to grasp what to do and appreciate the dialogue. |
| Apr 16 14:57:29 | 4m 31s | Amareica | ♥ 2 | I love the art direction and mood of the game. Very surreal. It was a bit unclear what was happening on the horse choice menu in general. Upfront, the summoning theme didn't appear to me but I may not have stuck around long enough. |
| Apr 16 15:38:04 | 40m 35s | Manku the Magician | ♥ 5 | Super impressive! The art, animation, and sound are very polished and cohesive. I didn't encounter any rough edges and everything felt complete! The gameplay could have been a bit more interesting but overall very solid. |
| Apr 16 15:48:49 | 10m 45s | The Blinding of Isaac | ♥ 1 | Very solid idea here. I love the simplicity of the main menu and the game itself. I was able to figure out that I should push things around and to drop potions into the pot but unfortunately was stuck. I'm guessing I have to put potions into the pot in order based on that poster? It would have been a perfect aha moment if all you had to do was drop one potion in. |
| Apr 16 16:42:41 | 53m 52s | Some Munnings | ♥ 2 | Great work. The humor is on point here and the gameplay is simple and easy to grasp. I may not have summoned any demons but I did spot SomeMunnings. I get it but maybe shoulda opted out of the theme lol. 4 stars! |
| Apr 16 17:15:03 | 32m 22s | Exorcist Pianist | ♥ 1 | Great idea with good execution and a solid art style. It didn't feel as satisfying as I expected when I first saw the mechanic, not sure how that could be improved. |
| Apr 16 18:57:42 | 1h 42m | Oil Creatures | ♥ 2 | Cool game. I thought the 3D looking tower was a cool centerpiece given the mainly 2D style. Would be nice if you bound the unit placement to 1,2,3 number keys. I couldn't beat the game once the tower got to 20% health because the destroy all thing happened too much. |
| Apr 16 20:13:33 | 1h 15m | Unstable | ♥ 1 | Very funny idea to have the income mechanic tied to typing on the research machine, loved it. I didn't want to keep mashing away though and didnt seem to get any passive income. |
| Apr 16 20:21:38 | 8m 05s | Summito | ♥ 2 | Not sure if I encountered a glitch but I bought five cards with my starting money and then couldn't do anything. I tried clicking my cards and dragging them to no avail. Edit: Aha I realized if you end up with less than $50 you are trapped. Overall good art and interesting idea. |
| Apr 17 21:55:35 | 25h 33m | Nekomancer | ♥ 2 | Nice little game! Everything seems to work as expected and I liked the art style. It plays a little slow and I wasn't sure how or when I would get more of the ghost resources. |