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Mark Swinimer

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TimestampSince previousGameMark Swinimer's comment
Apr 16 14:24:50 Vamper ♥ 2 Nice work! You did a great job with the camera management, very smooth. Overall there is nothing in the game that made me want to keep trying.
Apr 16 14:52:58 28m 08s Summoner's Paradise ♥ 4 Unfortunately there was a weird glitching graphical effect for me in the web version. I love the animations for the muscle guy. Nice work, very ambitious. I felt like it was too fast paced for me to grasp what to do and appreciate the dialogue.
Apr 16 14:57:29 4m 31s Amareica ♥ 2 I love the art direction and mood of the game. Very surreal. It was a bit unclear what was happening on the horse choice menu in general. Upfront, the summoning theme didn't appear to me but I may not have stuck around long enough.
Apr 16 15:38:04 40m 35s Manku the Magician ♥ 5 Super impressive! The art, animation, and sound are very polished and cohesive. I didn't encounter any rough edges and everything felt complete! The gameplay could have been a bit more interesting but overall very solid.
Apr 16 15:48:49 10m 45s The Blinding of Isaac ♥ 1 Very solid idea here. I love the simplicity of the main menu and the game itself. I was able to figure out that I should push things around and to drop potions into the pot but unfortunately was stuck. I'm guessing I have to put potions into the pot in order based on that poster? It would have been a perfect aha moment if all you had to do was drop one potion in.
Apr 16 16:42:41 53m 52s Some Munnings ♥ 2 Great work. The humor is on point here and the gameplay is simple and easy to grasp. I may not have summoned any demons but I did spot SomeMunnings. I get it but maybe shoulda opted out of the theme lol. 4 stars!
Apr 16 17:15:03 32m 22s Exorcist Pianist ♥ 1 Great idea with good execution and a solid art style. It didn't feel as satisfying as I expected when I first saw the mechanic, not sure how that could be improved.
Apr 16 18:57:42 1h 42m Oil Creatures ♥ 2 Cool game. I thought the 3D looking tower was a cool centerpiece given the mainly 2D style. Would be nice if you bound the unit placement to 1,2,3 number keys. I couldn't beat the game once the tower got to 20% health because the destroy all thing happened too much.
Apr 16 20:13:33 1h 15m Unstable ♥ 1 Very funny idea to have the income mechanic tied to typing on the research machine, loved it. I didn't want to keep mashing away though and didnt seem to get any passive income.
Apr 16 20:21:38 8m 05s Summito ♥ 2 Not sure if I encountered a glitch but I bought five cards with my starting money and then couldn't do anything. I tried clicking my cards and dragging them to no avail. Edit: Aha I realized if you end up with less than $50 you are trapped. Overall good art and interesting idea.
Apr 17 21:55:35 25h 33m Nekomancer ♥ 2 Nice little game! Everything seems to work as expected and I liked the art style. It plays a little slow and I wasn't sure how or when I would get more of the ghost resources.