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jnw

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TimestampSince previousGamejnw's comment
Apr 15 03:59:36 Hentoad ♥ 1 Pretty fun! Love the particle effects and the walk/idle animations. I only have a couple nitpicks. The mouse sensitivity was pretty high and it was somewhat disorienting during platforming, especially when I needed to whip the camera around quickly while wall-jumping. I also think it'd be nice if there was a visual indicator for the chicken being out of jumps, though maybe that's part of the challenge. Overall though it's pretty sweet :)
Apr 15 04:18:44 19m 08s Doe The Dragon ♥ 1 Really challenging, I dig it. I can see it being really addicting to get good at. The death sound was pretty loud compared to the other sounds. I think a bit more variety in the audio department would be good overall. But good work!
Apr 15 05:01:30 42m 46s Abyssal Diner ♥ 1 Nice. Monsters move a bit fast though!
Apr 15 05:17:49 16m 19s Summoner Story ♥ 1 itch.io link is down I think.
Apr 15 05:21:32 3m 43s Summon Glow ♥ 1 Nice touch with the achievements.
Apr 15 15:46:05 10h 24m summon that star manz ♥ 3 I'm getting this error when I try to play: Error The following features required to run Godot projects on the Web are missing: Cross Origin Isolation - Check web server configuration (send correct headers) SharedArrayBuffer - Check web server configuration (send correct headers)
Apr 15 19:17:17 3h 31m Phoenix Delay ♥ 1 Animations and music are amazing!
Apr 16 00:21:38 5h 04m Summoned Towers ♥ 3 Really fun. Only complaint I have is that the menu seems a bit buggy. Text appears over other text when it's not supposed to I think. But the tower-defense gameplay is solid!
Apr 16 05:21:11 4h 59m VampIrO ♥ 1 I'm a sucker for a custom engine :)
Apr 16 05:32:29 11m 18s Hoops ♥ 2 I think it'd be nice if the hoop was smaller or moving to add a bit more of a challenge. Some more exotic objects would be interesting too. Anyways, I liked it. Moment-to-moment gameplay is fun.
Apr 17 23:55:37 42h 23m Kalea The Evil ♥ 1 I liked the "ouch" sound when you get hit lol. I wasn't really sure what the followers were for? They didn't seem to be doing anything. Good job on having multiple kinds of attacks and enemy types!
Apr 18 00:18:08 22m 31s the eye ♥ 2 Lol that ending ruled. Best laugh from any game I've played so far. Mechanics-wise, this would make for a really fun horror game! The stress as you try to get each ingredient would really work well. I wish there was a better way to scroll to the right work. It got a bit annoying having to scroll down the entire list.
Apr 18 00:35:25 17m 17s ⸸ INVERSIO NEGOTIUM ⸸ ♥ 3 Woah this ruled. Music was awesome. Art was great. Movement with the mouse was a great choice and good work capping the speed on it. Only real complaint is that the glow effect around the bullets was a bit much so sometimes I wasn't sure if I was going to get hit or not.
Apr 19 19:01:10 42h 25m my summon game (potatoes) ♥ 1 I wish there were interaction besides just clicking the pot.
Apr 19 19:15:05 13m 55s Campo ♥ 1 Pretty unique and fun. I liked the pixel graphics. I did notice that sometimes my vegetables disappeared into walls.
Apr 19 19:22:41 7m 36s Moth Magic ♥ 1 Nice game. I liked the art. I didn't really get what was causing the pollen to appear, though.
Apr 19 19:28:59 6m 18s The lawyer ♥ 1 That intro zoom-in was sweet. Impressive to do all this without an engine. I got stuck after I met the summon quota and it wouldn't advance? There was a big blue ball at the top of the screen but nothing else was happening. Liked the music too!
Apr 22 02:34:50 55h 05m The Kid And The Mud ♥ 1 Nice game! Love the pixel graphics.
Apr 22 03:00:26 25m 36s Age of Research ♥ 1 Really polished! Only improvement I can think of is adding mana cost numbers to the UI components of the player's abilities.
Apr 22 03:15:30 15m 04s The Cleansing ♥ 2 I checked out your source code and it looks like you made this without an engine, right? That kicks ass. Good game.