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Floke

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TimestampSince previousGameFloke's comment
Apr 16 14:08:15 Cultists on ICE ♥ 2 Quite a fun idea! Really difficult and frustrating... I had a bug multiple times where a cultist (or sometimes multiple) couldn't die anymore, but could also not spawn any blood lines. One time I couldn't finish the level because of this and had to restart the game
Apr 16 14:47:43 39m 28s Attack of the Doom Shrooms ♥ 2 I like the graphics and music a lot! The gameplay seems a bit dull however, while the idea is nice I had the most success spamming all keys as fast as possible and unleashing a huge group at once.
Apr 17 14:22:47 23h 35m Summon-a-Spot ♥ 1 The driving is fun, feels just enough clunky for such a game. The camera was quite restructing sometimes since it doesn't turn with the car. The graphics side is quite basic however. The black color right behind the level gives the game a very weird isolated atmosphere, and it looks like you've kept all materials at Godots standard settings. Also, some Antialiasing would help a lot with the visual artifacts of the ground bricks. The menu looks quite bare too.
Apr 17 14:31:20 8m 33s Summons Sprint ♥ 2 Fun game! The graphics are a bit too blocky for my taste. The time limits are quite generous, I managed beat every level on the first try. Well done!
Apr 17 14:38:57 7m 37s TNT Summoning Master!!!!! ♥ 1 Really fun and addicting. Fitting graphics and sound. Well done! Quite frustrating at times when you hit the spikes just before the goal...
Apr 18 14:46:39 24h 07m Summons Racer ♥ 1 Nice and simple game with a really fitting soundtrack! I like the idea of adding police cars, however they kept just hovering near my car doing nothing even after a crash, and sometimes their sprites would bug near the player car. Feels a bit underwhelming, I thought they'd try to stop me or push me off a la GTA / NFS. The car sprites feel off in a perspective way, they are viewed from the side while the world has a more from-the-top view angle. This also makes it harder to judge if you'll collide with someone or not. If you add some depth to the cars I think it will feel and look much better! :) Lastly, some distance-o-meter would be nice, right now you have no idea how close you are to the goal. Was a fun game! :)
Apr 18 15:19:58 33m 19s Alien Summoner ♥ 4 Very nice entry! This was very fun. I managed to wipe out the city on my first try, was really cool to see the army of aliens I summoned walk through the city (even if I had to watch them at 2 FPS at times). Nice graphics, fitting sfx and soundtrack, just a really well done submission in general! My HP bar seemed bugged throughout being transparent, but that didn't stop me from destroying everything.
Apr 20 11:19:01 43h 59m The Alchemy Show ♥ 1 As others mentioned, it is very unclear how the game works, quite frustrating. The concept is interesting but it gets repetitive quickly. The graphics and sound is fine, but the gameplay side feels unpolished, you constantly get stuck and the coins are often landing in inaccessible areas. Sometimes the ingredients I bought spawned outside in inaccessible area, too. Overall a good idea and good looking, but you need to focus more on making it fun to play!
Apr 20 11:33:25 14m 24s ColorMon ♥ 0 This has defininitely interesting graphics :D Quite fun, sadly it crashed when I entered the cave. I haven't really understood where the color comes in Also the world is very tiny but that's probably due to the time limit :)
Apr 21 09:52:35 22h 19m Revenge of Lord Chicken ♥ 1 Fun concept, however pretty boring since it is quite easy and the eggs move very slowly. As an idea to make it more interesting, have the eggs not all go to one circle, but spread to all cicles at the same time. You'd have to run back and forth to defend the eggs. Also, I think more enemies and more weapons are always better.
Apr 21 11:43:43 1h 51m Elementalist's Tower ♥ 0 Very nice idea and also fun levels! Although I feel like there is not much depth with this, every spell serves one purpose and they hardly can be combined, except for earth-platform into wind-jump. But for the limited time of a jam, you've put out some nice levels with a perfect increase of difficulty! One thing that annoyed me that you sometimes stand on a ledge and the camera is quite high, so you can't see what you would drop into. It actually made me quit on the level with lots of spikes on the ground, after a scroll lured me to death.
Apr 21 11:56:24 12m 41s Summoving ♥ 1 Very clever idea! I love the simple but effective art style. The rewind effect when you stranded somewhere is also top notch. What I'm missing is some calm background music, that would fit perfectly! It does not have enough levels, I completed t too fast and now I want more... :(
Apr 22 21:44:44 33h 48m An Other Survivor... ♥ 1 As many others already said - great graphics, and audio really fits too! Gameplay is a bit boring. Feels easy at first, then the difficulty skyrockets. That was a bit sad. Also correct me if I'm wrong here, but the only thing I can do is move and occasionally press space if it's available, right? Not sure if I missed something here, but it felt like I couldn't do much to change anything in a meaningful way.
Apr 22 22:11:27 26m 43s Summoner's Chess ♥ 1 Nice idea! At first it felt weird, being in a such extreme disadvantage, even with the very generous AI... then I realised i could buy pieces by clicking on the points. The whole time I made it more difficult than it is by thinking "the piece summoning part seems to come later". With that figured out, it wasn't really difficult anymore. Most of the time 1-2 cheap pieces were enough, and cheesing the AI until it made something dumb / gave up. However with a better AI some of the challenges would be never ending, as for example with the rooks the AI could outrun your pieces forever or make it very expensive for you to force the last rook into being taken, resulting in frustrating gameplay. So while I think this idea has potential, it still needs refining!
Apr 24 21:56:14 47h 44m Courier for Conjure ♥ 1 I like that it has a tutorial built in! I found it very hard at the beginning, that candle room requires very precise platforming. The other rooms then were quite easy in contrast, as they had much less hazards and required far less precise platforming. The time of five minutes is, in my opinion, quite long. I felt bored after one minute, since it is just repeat at that point, and when the grave level opened at ~3 minutes remaining it was only a short joy until it got back to repeating the rooms over and over. The ghost that appears after delivering a sould is more annoying than an actual danger, in my opinion, since it moves so slow but sometimes surprises you at room transitions, where you can't see it. I do like the idea of having multiple rooms, and the camera pan is quite nice. I like that you can mix colors, I sadly didn't see it used often (got to 9 packages delivered + 10th not completed). For a bit of a change, you could have different colors spawn in different rooms; right now, if you need green it feels no different to needing yellow, you just interact with blue on the way. Also, I realize this is likely due to the jam time limit, but more hazards would be cool, the moving platforms in the chalk room is a nice feature! Lastly I want to say, I like the simple yet effective graphics and the cute character, and while the soundtrack is short, it adds a lot to the game! :)
Apr 25 18:35:13 20h 38m Crossworld ♥ 2 Nice game idea. My english vocabulary did not get me very far, I just typed in things google would spit out as synonymes. Didn't get me much points however. There seems to be a graphics issue where the screen suddenly starts flashing. Moving the window fixes it for a few seconds but it consistently comes back which is really annoying. Also the window is kinda too big for my screen, the bottom line of the error message is rendered outside but I can't set it to fullscreen either, so some errors I had to guess. Something I noticed is that you are assuming a QWERTY layout for your input. I have a QWERTZ keyboard so I mistyped Y/Z several times
Apr 26 12:54:54 18h 19m Dance Dance Summoner ♥ 2 The graphics are absolutely awesome, I love it! The audio is fitting too, well done! I can't say much about the gameplay because I don't like button combo games. There were way too many monsters for me causing me to panic and just spam random buttons. I definitely want to see more games use an art style like this, again, it is great.