Foon → Ludum Dare Explorer → LD54 → Feedback comment stats → Yuio
Feedback comments for LD54
Yuio's games and stats for all events →
| Timestamp | Since previous | Game | Yuio's comment | |
|---|---|---|---|---|
| Oct 2 23:50:12 | Downsizer | ♥ 5 | The art in the game is gorgeous! The map is absolutely massive for a jam game as well. Although the mechanics need some polish when it comes to clarity and overall depth, this game has a lot of potential. | |
| Oct 3 02:36:02 | 2h 45m | SokoSnake | ♥ 1 | Very solid job! The level design is clever and also very difficult for my brain to handle. The game fits the theme very well and I always admire people who make jam puzzle games. I wish there were just a bit of sound effects to make solving puzzles a little more rewarding, but that's a nitpick at this point. |
| Oct 4 01:00:27 | 22h 24m | Packing time ! | ♥ 1 | Are object supposed to clip into each other for space? |
| Oct 4 04:58:40 | 3h 58m | Cathtulhu:Paws Vs. Paws | ♥ 1 | The art is amazing and the turn based strategy element is something that I did not see fitting the theme so well. I do agree that it was a bit confusing at first on what I needed to do but overall great job. |
| Oct 8 01:39:07 | 92h 40m | Six Floors Under | ♥ 4 | Incredible job! The art and music are phenomenal and the puzzles are expertly designed to guide you into finding the solution which is insane considering this is only a jam game (the grave level was my favorite). There were so many times where I just went "wow that's so smart to do". I can honestly feel like you can make this a fully-fledged steam release if more content and dialogue was added. I only wish there was an undo button. Absolutely loved it! |
| Oct 8 01:56:06 | 16m 59s | Drift Store | ♥ 0 | Really liked the idea. I think speeding up the movement (and therefore making it more uncontrollable) while making the map bigger could prove to make the game more hectic. I also liked the npcs running all over the place and causing a hazard. I wish there was some audio like frantic music or a little jingle whenever you got the right items but thats not the end of the world considering this is a jam game. Good work! |
| Oct 8 02:05:20 | 9m 14s | Temple of the Abyss | ♥ 1 | The sprite work and audio was very clean. Adding some other element for you to react to could make the gameplay more engaging as the game does get a bit stale after 30+ levels. I do agree though that this could be a great mobile game. |
| Oct 8 02:22:51 | 17m 31s | Garbage Stack | ♥ 1 | This game feeds my tetris addiction lol. Had a lot of fun stacking idly and trying to build stable builds given the trash I was given. There is sometimes a bug that happens when you stack too many small objects together? I think on of the objects clips into another and a huge explosion happens, ending the run I had. Good work though! |
| Oct 8 02:46:11 | 23m 20s | Free The Slime! | ♥ 1 | The puzzle design in this game is absolute god tier. Insane job! |
| Oct 8 15:27:16 | 12h 41m | Caged | ♥ 1 | The sprite work in this game is absolutely phenomenal! The shooting felt very satisfying and I loved the creeping jaws that slowly made their way to get you. The added dialogue at the start and beginning is a very nice touch. Maybe you could add a light mechanic to sell the deep sea feel more? |