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suvi

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TimestampSince previousGamesuvi's comment
Oct 7 04:53:51 Floodwater ♥ 1 Nice sokoban game! I think you did a fantastic job with the introduction of new mechanics and pacing.
Oct 7 05:32:50 38m 59s Hazel & Hector ♥ 1 The animations are cute and the game was fun to play! I liked the pathfinding solution and appreciated that I could do multiple "push" moves in a single path command. I wish I could queue the second hare's move while the first one was part way through the animation (with that queued move hopefully speeding up the running animation). I completed all levels and in the same vain as your comment above, I can see this being a good base to explor sokoban mechanics. The level with the L shaped lake initially made me think it requered using one of the hares as a bridge. XD
Oct 7 19:40:35 14h 07m Tiles and Sea ♥ 0 Fun game! I found the combination of the tile interactions and the limited hand size to be an interesting trade off and generally satifying to play around. However, I think the decision to not display the level bounds in the actual level hurts the player's ability to plan ahead when trying to maximize score.
Oct 7 20:22:31 41m 56s windowkill ♥ 0 Well done! I could see a commercial version of this game doing well on Steam -- It reminds me of games like Snkrx.
Oct 7 21:01:11 38m 40s SokoSnake ♥ 1 I like this twist on sokoban and was happy to see another snake game. The levels were nice, but I think the mehanic could have been introduced more gradually before even having a level with multiple boxes. SokoSnake (like my game) would have benefited from an undo. With that said I had a very fun time solving the 3 levels -- well done!
Oct 7 21:57:11 56m 00s Function f ♥ 1 Fantastic idea and interpretation of the theme -- I had a fun time with the levels and was able to get all stars! My only critique is that I wish the speed of the dot was constant along the curve of the function, instead of having it depend on the derivative, as moving up a curve felt slow. Well done! Screenshot 2023-10-07 174955.png
Oct 7 22:19:09 21m 58s Stingy Seating ♥ 1 Well done, this is an impressive set of levels and mechanics for a game jam! I was able to complete 13 levels and am looking forward to figuring out the last two levels at some point later. My only critique is that the puzzles are likely too hard (and ramp up too quickly) for someone who has never played a sokoban game with asymetric movement. I had lots of fun with falling into the the traps and trying to work around them. I actually laughed when I figured out level 9!