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| Timestamp | Since previous | Game | ruddiculous's comment | |
|---|---|---|---|---|
| Oct 4 23:47:26 | Burglary Bonanza! | ♥ 1 | Very Untitled Goose Game-y! felt a bit dark, could have used some color choice to create the feeling of dark without it actually being harder to see. I love the character movement and was laughing at the loud footsteps of our ace bandit. Wish there was a way to control how things went into the truck, a mechanism to interact with the limited space a bit more. The atmosphere was really nice tho and it was a pleasant game to play! great work team! | |
| Oct 5 00:09:34 | 22m 08s | You Must Mop | ♥ 4 | adorable game! the art style is well executed and feels really complete. I especially like the way the soundtrack builds over the levels. unfortunately the game play got pretty tedious and i was getting frustrated losing a life or getting stuck when all i wanted was to glide around and feel the satisfaction of a perfectly mopped floor. The errors made the game play a little taxing. But i still enjoyed it and made it through my frustrations to the end! and what a tragic end to immediately loop from having a family to "you are alone" lol. great job team! |
| Oct 5 00:18:59 | 9m 25s | Hank The Busdriver | ♥ 2 | what a manic game lol. from the soundtrack to the hordes of children smashing against the exterior of the bus... there's no real score or way to know how you're doing tho? the game needs penalties or a tally or something, even a game over state instead of being perpetual. I ended up just kind of arbitrarily opening and closing the doors whenever i wanted to hear the voice acting lol. I feel like counting as a game mechanism is pretty cruel and this crazy yet simple setting y'all constructed has much more potential! a solid humor candidate if there was more to interact and affect in the gameplay - great work! |
| Oct 5 22:38:19 | 22h 19m | A Bit Too Hot | ♥ 3 | Love games with cut scenes especially during a jam! They could have been paced a bit better so that I don't think i'm supposed to click through them. I didn't really understand that i was supposed to click on the character and that this was more than a jump but would actually grab and drag them across the map. Once I did it was a bit chaotic and you can beat the game in less than a second lol. I think the speed of the dragging could come way down and there should be a limit to how far - maybe even lock the screen whenever you grab the character so you are bound within that space? I also didn't get too much of the theme from your entry. But i love the artwork and tone, with some sharpening and refinement there's good style there too! Great jam team! |
| Oct 5 22:59:51 | 21m 32s | Cursed Shadows | ♥ 1 | 20 rebirths lol. i don't know why it took me a while to realize i could purchase more bullets - was trying to survive on the 8... nice game! was made well enough that i felt compelled to finish even though i was struggling. Honestly just simple graphics to make the purchasing seem more important? or even just bigger fonts? Congrats on finishing your first jam tho, this is impressive for a first! |
| Oct 14 04:55:54 | 197h 56m | Bastion's Bumfuzzled Bean-er-ry | ♥ 0 | Left me satisfied and smiling, there's never BEAN a game that could make me feel this way |