Foon → Ludum Dare Explorer → LD54 → Feedback comment stats → Rhoka

Rhoka

Feedback comments for LD54

← LD50   LD57 →

Rhoka's games and stats for all events →

TimestampSince previousGameRhoka's comment
Oct 4 04:15:43 Tiny Shelter ♥ 4 Very adorable game! The hand drawn art is amazing and it's clear you put a lot of love into the art and animations. I know you said you're working on making it more of a game but as it stands now there's not really much "gameplay" to it. I love the little animation of the cat playing with the ball and would love to see that for each station. Also it felt strange that I couldn't micro manage a bit more to take multple cats to different stations at the same time. Perhaps some more engaging gameplay could be something like, you have to take care of X number of needs for each cat to be adopted out. Anyway, beautiful art!
Oct 4 04:57:27 41m 44s Ship of Theseus ♥ 0 Really fun and really addicting! Wanted to get to the end, but after many tries got to about 650 and called it. Loved the gameplay of trying to attach pieces in the right way to give yourself enough space but also keep it maneuverable. I found the controls a bit irritating though. The hammering to go left and right felt a bit inconsistent to get to work and sometimes just wouldn't work at all when I tried to side sweep into a piece to attach to the side of my ship. The animations on the character are cute but I think the bouncyness animation and the slowness of the walk speed led to it feeling like I was trying to walk through mud to get anywhere on the ship and led to a lot a quick succession mistakes when more octopus things started hopping on. Hit box on the shop also felt a bit wide and I lost a whole side of my ship along with a couple turrets when I wasn't colliding with anything visually. But a bit more polish on things like that and I would absolutely love to keep playing this if there was more to it! Really great job. Art looks FANTASTIC as well.
Oct 4 05:07:42 10m 15s Wide Truck Simulator ♥ 1 I mean what else is there to say except W I D E T R U C K? very novel idea! I wasn't sure how many puzzles you could make based on this mechanics but you did a good job having a few different fun situations to figure out. Felt like I need to use thin truck more than wide truck. would like to see more wide truck in the next one. Jokes aside, good job. Only note is while I like the flat colors with pixelization look, I think you could make the pixel size smaller, it was a bit hard to read at times with how low rez it is.
Oct 4 05:15:13 7m 31s Rush Station ♥ 1 Very well executed and simple concept (if not a little horrifying!) Art looks fantastic and the kicking and shoving is very satisfying. The ball of people is hilariously grotesque. Only thing I found myself wishing for was some sort of meter to show how charged my kick was. Wasn't sure how long I needed to hold it down for full power. Anyways, great job!
Oct 4 05:34:06 18m 53s Pyramyth ♥ 0 Neat little puzzle game! Like any good gamer I didn't read the instructions and just jumped in so it took me a bit to figure out. I finally understood the turn wheel at the bottom and once I got that I had a fine time. I didn't realize there was the xray ability until after I beat so it is possible haha. I got that you couldn't take sertain directions because there wasn't a door there, but I think the doors could use a bit more contrast to reel set them apart and make it obvious. Also You can exit through a door and come out where there wasn't a door which didn't feel right? Good job though!
Oct 4 07:26:13 1h 52m Wizard n' Slims ♥ 2 Did...did I win? I_think_I_beat_it.png Anyway, I know you mentioned you had some balancing issues right before you uploaded, but I had an absolute ton of fun nonetheless. Before I really started to figure it out it was a great little puzzle trying to work out the right combination of powers to play with. I can definitely see how with some better balancing it could be really challenging and fun. And believe me, our own team knows as well as anyone how hard getting difficulty balance can be. Art as always is amazing and adorable. You absolutely nail the clean minimalist look while still conveying all the necessary information. In the end I settled on the basic magic missile and the lightning bolt combo where I set up a mouse macro to automatically fire 5 missiles and then the lighting and combined with the health regen carried me smoothly onto level 1025. I know that wasn't your intention but it's also a testament to how well it's put together that I went that far and everything still worked just fine. I'm sure I could go for another 1000 levels but for now, I must sleep. Great job as always!