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Feedback comments for LD54
miraculousMelon's games and stats for all events →
| Timestamp | Since previous | Game | miraculousMelon's comment | |
|---|---|---|---|---|
| Oct 3 05:35:36 | Yuri Quest | ♥ 2 | Very nice! Extremely polished graphics, quite a few levels, and smooth feeling combat. I noticed the music cut out for one level, and once i found that i could just hold down the fire button and learn exactly where the enemies spawned, the game got very easy (on the final level, I just stood in the top corner constantly firing down so that any enemy spawning on the right would be instantly killed, and I would have enough time to move my cursor to kill enemies on the left, so I didn't even need to move). But overall, very impressive! | |
| Oct 3 05:37:46 | 2m 10s | ASAP | ♥ 2 | This game looks so cool, but it is so incredibly laggy... is it possible to provide a downloadable version? |
| Oct 3 05:57:43 | 19m 57s | Tiny Houses | ♥ 2 | Good work! Feels nice, and the assets are wonderful. |
| Oct 3 07:11:26 | 1h 13m | YEETUS | ♥ 1 | Nice game! I love the mechanic of using the floor under you as a resource, I just found it was maybe a little too difficult... the enemies bounce a lot making them hard to hit, and they build up so fast that you quickly forget about the floor mechanic. Otherwise brilliant! |
| Oct 3 07:28:15 | 16m 49s | Inside the box | ♥ 4 | So cool! Opening cutscene and everything. And I just have to love the death screen. Biggest issue for me was learning how to play at the start, and then building the skill to beat the first few customers. It felt quite difficult, and it was hard to tell when I was about to lose as there was little warning/time to react. Maybe extending the time spent on the red face in particular can give players time to notice and react, rather than losing for unknown reasons. Very well done! EDIT: You may want to opt out of audio ranking as well, I just noticed that it looks like you didn't compose your own music/make your own SFX. Just a heads up! |
| Oct 3 08:12:24 | 44m 09s | Packed to the Gills | ♥ 5 | 5 stars - favourite game so far! I love the vibes, the music and SFX is spot on, excellent interpretation of the theme. Lots of cute and funny moments, the haikus were a lovely touch, and the credits filled me with joy! The only thing is that I felt it was a little short, and the puzzles were pretty easy and left me wanting more development of the mechanics. Letting the jellyfish through first is nice, but I didn't feel like it actually added to the puzzle at all, it was more just a thing I needed to be aware of. However, I'm personally always for easier puzzles over harder ones (and jam games are almost always on the harder end, so this was refreshing). Overall, a fantastic and very polished experience. Thank you! |
| Oct 3 09:20:35 | 1h 08m | Take a Seat! | ♥ 1 | This was hilarious! The completely inconsistent art style just fit so perfectly. I'm baffled by how you even implement such a dialogue system, it's so in-depth. Would have liked more of an indication that the game had finished at the end though, I wasn't sure if it was over (and frankly i didn't want it to be over). Very impressive! |
| Oct 3 09:47:24 | 26m 49s | Roots, for LD 54 | ♥ 2 | I'm loving this game, the music is great, I love the idea of planning root paths, but I cannot figure out how to sell plants? I have the carrot in the ground for two nights until it gets big, then I've tried clicking it, clicking E, clicking E again when it's above my head, I have no idea. It means I never get past the first few days so I'm not sure if I can really give this a rating... if someone can help me that would be excellent! |
| Oct 5 07:10:36 | 45h 23m | Down the spiral | ♥ 1 | Nice game! A little confusing to begin with, but I worked it out eventually. I think it's a little annoying that crossing into the black kills you instantly. |
| Oct 5 07:23:56 | 13m 20s | Grey Eminence | ♥ 1 | Nice game! A little confusing, and the extremely wide FOV was a little sickening haha. But well done! |
| Oct 5 07:41:12 | 17m 16s | BLOCKIES | ♥ 2 | Chill, 3D tetris, I love it. Biggest issue is just some slightly janky piece placement when trying to place pieces in a way that overhangs. I like how you cycle through the pieces, giving big ones and then a few small ones as a break (I assume this is intentional?) But yeah, great game, I could play this for ages! |
| Oct 9 13:05:16 | 101h 24m | Heron's Subway | ♥ 1 | Cool looking game! I like the concept, but I felt it a little difficult. I got 1-4 as well as 6 (black shirt, medic, light blue, suit, UNKNOWN, soldier), but I couldn't find 5. Because there are only six on the train, I tried to guess, but wasn't successful. Perhaps a riddle or puzzle to help lead people to where to find things rather than just "outside the game" would be good. The game lacked sound, I don't know whether that was just for me though. Also, a pause menu would be useful, particularly for a game that requires you to go back and forth with other windows. A restart button would also be good (on that note, it was impossible to tell whether I was on the right track, so I don't know if restarting is actually necessary to complete the game). Overall, a good concept, but lacking in execution. Perhaps some additional prototyping and playtesting could help to iron out the confusion. :) Also, in case you aren't aware, in order to get your game promoted to other players for rating, you need to play, rate, and comment on other people's games. |