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justking144

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TimestampSince previousGamejustking144's comment
Oct 8 18:43:39 Island City Builder ♥ 3 Really liked the game. It took me a second to realize I had to place the building after I selected it lol, but after that, it was very easy to understand. I like how you need to balance the 3 factors to make the perfect island. I managed to get an awesome and 2 goods after a bit of trial and error with the best strategy I found being just to put down as money makers as possible as quickly as possible so I could afford the theater and space port. Would definitely be interesting if you found a way to create a better way to connect the 3 factors, like income drops if attractiveness is low because nobody is visiting Also, just noticed that the models for the buildings are really well made but I fully missed them because of how zoomed out I was by default. Would be nice to have zoomed in on them when they were built or something like that
Oct 8 18:53:31 9m 52s Fairy Tale 2: Big Trouble in Pixie Hollow ♥ 1 Feels like this has the potential to be a very interesting idle game where things run in the background while you're away with notifications each time the giant crushes one of your structures
Oct 8 19:09:21 15m 50s Firewall ♥ 2 Love the attempt to mimic old school NES games with the gameplay and graphics, and the fact that you made it a 2-player game. That's pretty rare in jams and I really liked it. The walls closing in were a great implementation of the theme and worked really well with the combat
Oct 8 19:25:16 15m 55s Caveat Exemplum Optimus ♥ 1 Always interesting and unexpected to see a full text-based game in a jam but this one was pretty interesting. I'd say my one complaint was that you started too strong with needing to suckle your father. I get the metaphor here, but it's hard to keep up a creepy atmosphere when it starts out that way and I don't think anything else in the game felt that creepy. Maybe a scene of being called to the office could've helped build up the tension, having the protagonist walk down a creepy hall before the reveal of the father.
Oct 8 19:36:16 11m 00s Mechanizyn ♥ 1 I thought the game crashed after beating the second level lol. Still though, despite the simplicity, this is a rather interesting project. the fly and room are really well designed and the limited energy meter is a good way of adding in some challenge. if I may offer one piece of criticism,, I at first thought that the electric fence was only deadly when the electric animation was playing, but that doesn't seem to be the case. Adding that in could be a good way to add more levels and challenge as the player could only rest on electrified panels briefly before they get turned back on
Oct 8 19:41:43 5m 27s Puss In Box ♥ 1 Great mixture of two different gameplay styles. The cat stacking and the ending were hilarious This actually reminds me of a game that a friend of mine made in college called wet....well I'm sure you can guess the rest lol
Oct 8 19:59:43 18m 00s Animal Teleporting ♥ 2 Puzzles are deceptively hard. Not sure how far I made it, but the hippo definitely upped the difficulty level quite a bit.
Oct 14 19:30:35 143h 30m Between the Layers ♥ 2 The music and atmosphere created an incredibly unsettling experience. I liked the endings as they offered a lot of feedback on what to do different next time
Oct 14 19:36:05 5m 30s The Last Capitalist ♥ 0 Plays really well with the exception of the camera which is pretty unwieldy I love the art style.
Oct 14 19:43:12 7m 07s Maxwell's Demon ♥ 1 I really enjoyed the 3rd person world exploration to reach the puzzles. It was a nice touch, as were the instructions on the wall. That said, the pixel-art text you used is nice but a bit unpleasant to read over large paragraphs.