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Feedback comments for LD54
HacksawUnit's games and stats for all events →
| Timestamp | Since previous | Game | HacksawUnit's comment | |
|---|---|---|---|---|
| Oct 4 16:41:36 | Adelie - Someone Like You | ♥ 1 | I struggled to 'get' the game for a bit, but there's a lot of really cool stuff here with surprising amounts of depth. The movement mechanics were very alien to me- I've never really played a game like it... cycycling around to shift things in directions kind of reminds me of dialing with a radial dial phone, if that makes any sense. Anyway, the aesthetic is lovely, and even if I haven't had it fully "click" I appreciate all that is here. Great job! :D | |
| Oct 4 17:17:54 | 36m 18s | Diminutive Dungeon | ♥ 1 | Very cool concept, and nice execution! It was fun trying to find the best way to get through each room with minimal damage and the most chests. The upgrade system is nice as well, and gives some motivation to keep going. I like that you can chain reaction pushing a rock into another rock- nice attention to detail. Also, the elegance of managing two characters with the two control schemes is very good! Also, I found a glitch where attempting to move during/right after (?) room transitions causes a character to become stuck, and forces you to surface, although that's not so bad. |
| Oct 17 20:51:24 | 315h 33m | Mantra | ♥ 0 | Fun entry! Some of the controls felt a little difficult to use in execution, but the ideas behind the design and general mechanics here are very solid. Puzzling out then executing how to solve each area was a lot of fun! Also, wonderful art and atmosphere- the animations for the player character and the background especially are great. |
| Oct 17 21:07:12 | 15m 48s | Portrait of a robot climbing a dystopian megastructure | ♥ 1 | Extremely fun to interact with, very striking visuals, and incredible mood. All the mechanics seem to work as intended and are very snappy, and the sound work is very good- I love the grappling sound! The robot's design is cool, the animations are very expressive, and I like the overall design of the structure as well. It reminded me of some of the moments in Portal 2 where you have to puzzle out where and how to place certain portals to get around and really think spatially. A great little entry, even without a boss fight! |
| Oct 17 21:22:13 | 15m 01s | Don't Melt | ♥ 1 | Excellent little entry! The wobbly-line art style works really well with the time-slow effect since you can easily see everything slow down as you get ready to launch Drippy- Drippy also has really great expressions! I really liked the music, and the design of the levels is good too. Great work! |