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Cameron Paxton

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TimestampSince previousGameCameron Paxton's comment
Oct 7 16:36:04 Space, Yarr! ♥ 2 I definitely enjoyed the concept here. Reminded me a lot of playing The Incredible Machine as a kid :) Soundtrack is great (obviously. Hey Adam!) and the voice acting gave it a lot of character. I think other comments have pretty well said what I think about the UI. It didn't take me too long to figure out, but obviously with more time I think you'd polish that up. The only thing I didn't get on my own before reading other comments was that you have control over the cannon shot coming out of the ship. Things got a little more straightforward after that ^^; Really fun, simple puzzle design wrapped in a unique aesthetic. Great job, y'all!
Oct 7 16:53:08 17m 04s Intermodal ♥ 1 I'm one of those people who, when reading board game instructions, it may as well be in another language. I just have to figure it out by playing. I read the isntructions and when the game started it took me a minute to wrap my head around all the moving parts. Once I did though, this was a lot of fun! Would love to see some leaderboard integration because I'm curious what sort of score a shipping container savant might get. I ended up with 411 on my first playthrough. I really enjoyed the simple but very readable graphical style, and everything felt very responsive. I never had any questions about what was happened when I clicked on something, or what was waiting to be clicked on. So really fantastic UI! I'm gonna have to come back to this one again :)