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andriybyelikov

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TimestampSince previousGameandriybyelikov's comment
Oct 20 21:31:29 Harold the Hoarder (Linux only) ♥ 1 I got a score of 250. It's funny and the music is catchy. It gets a bit buggy when I'm dragging furniture and it places itself without me pressing E. Not bad physics for a custom game engine.
Oct 20 21:39:13 7m 44s Gavin's Small Backpack ♥ 1 Fun and straightforward gameplay. I got the ring but I think there is one item I didn't get.
Oct 22 05:33:59 31h 54m Mechanizyn ♥ 1 The main mechanic is simple enough and this could work as a mobile game with harder levels.
Oct 22 11:53:11 6h 19m Unbelievable Universe ♥ 1 When I saw the second screenshot on this page before playing the game, I expected that the gravity pull in the game would be dynamically recalculated and that the moons would shape their orbits around the planets. I couldn't solve the last puzzle and thought that I had to somehow bend the moon's orbit. Then I saw the planet counter and realized that you don't have to place all the planet systems from the palette, so I just didn't place the second planet+moon system and I managed to complete the level. As for the music, I felt it sounded spacey and tense. The long string notes in the back are what makes it sound spacey. The tension comes from the piano melody sounding dissonant and I feel like the melody is never resolved, which is not too pleasing, and then just keeps on looping. I also think it sounded a tad too loopy and the part where the loop cuts is very noticable too. I think it would also be helpful to make the bass more rythmically and melodically interesting, in other words, not play the same note all the time at the same intervals of time in order to make it feel less loopy, but as it is it does make the song feel tense. The shaker as an embellishment to the song sounds okay I think. I loved the crowd cheers when you complete a level and the crowd jeers when you fail a level. It reminds me a lot of the WarioWare minigames. Overall, it was a fun and challenging game. Good job!
Oct 22 12:18:44 25m 33s World Weaver ♥ 1 I managed to make the three towers visible and beat the game. This game is very moody and the music goes with it really well. The main mechanic is really unique and makes for an interesting spin of the theme. Instead of having a big world, you compress it all in the same screen. I couldn't help but wonder how the main mechanic in this game was implemented, perhaps the world is a tree of tilemaps and you have a stack where you push and pop the tilemaps associated with the tree's node, the nodes being represented in the game as the thread rolls that you cand roll and unroll. A very interesting entry indeed, great job!