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StormForged

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TimestampSince previousGameStormForged's comment
May 3 06:07:55 Garry & Larry, what can they load, can they load things, let's find out! ♥ 0 I couldn't get the game to start with keyboard - only with a controller. Then there seemed to be no gameplay.
May 3 06:09:27 1m 32s Towers N' Treasure ♥ 1 As Ryan said a minimap would have helped a lot, I also think the movement speeds could be adjusted with a map of that size or perhaps had the map shrunk a little. Very cool little prototype though, could be interesting to see it go further.
May 3 06:10:36 1m 09s Pizza runner ♥ 2 It was kind of hard to really know where I was going, or what was a platform or not. Also the physics need a bit of work I was able to climb up the walls with ease. If you pulled the camera back and made things just a tad more obvious I think you have something pretty cool here.
May 3 06:11:27 51s Boxt In Space ♥ 1 Cool little game, I love the graphics and the simplicity of the gameplay. Very fun and it scales quite well.
May 3 06:19:28 8m 01s Winged Delivery ♥ 2 Simple concept executed quite well, I was curious at first because of how easy it starts but the difficulty definitely ramps up in a fair way.
May 3 06:35:14 15m 46s Cultex ♥ 0 Seems pretty cool, I'd suggest adding more people wandering around the map as I found it took a while to find any. Also the controls can be tightened, and a loss condition added (police maybe?) but I like the foundations.
May 3 06:45:04 9m 50s Hear Ye! ♥ 2 I liked the setting, artwork and music. The controls could do with being a bit tighter but it was fun nonetheless. Potential here for something pretty cool.
May 3 06:57:35 12m 31s Final Delivery ♥ 2 Man the presentation on this is really good, congrats! I liked the overall idea, and having everything voiced really elevates the experience. Also enjoyed puzzling it all out with the clues given in the dialogue and up top.
May 3 07:07:50 10m 15s Darby's Delivery Service ♥ 1 Cute game, nice and chill. This might just be me, but I wish I was able to move the letters around instead of waiting for the right mailbox to appear - but perhaps that would have defeated the point.
May 3 07:18:38 10m 48s Post it! ♥ 6 Quite the interesting spin, I found myself playing until I got the levels perfected. Good execution of simple mechanics and very nice visual presentation - good work.
May 3 07:24:12 5m 34s Doomed pizza ♥ 2 Good job on fleshing out the mechanics, the card system felt really complete. I liked how the complexity of the levels scaled and the "?" events were fun.
May 3 07:31:33 7m 21s Devilery ♥ 1 Nice take on the theme. The whole aesthetic was excellent and really set the mood, kudos to your team.
May 4 07:57:30 24h 25m Dungeon Delivery ♥ 2 Quaint graphics, and the gameplay felt nice. The music was good too. I liked that I could explore and get a little lost. Good work!
May 4 08:06:45 9m 15s Mad Meow: Purriosa's Panic ♥ 1 Graphics and music were cute. Though I initially wasn't even aware that I was shooting back at the enemies, there was near no feedback that it was happening. Perhaps a more obvious projectile than a simple blue ball? Otherwise kudos
May 4 08:10:44 3m 59s Parcel Panic ♥ 1 Simple gameplay executed very well, love to see it. Cool concept and backdrop coulda kept playing this one for a while.
May 4 08:38:33 27m 49s DETOUR ♥ 1 Probably my favourite game so far, one of the few I've played to the end. This is a strong entry. I really liked the core mechanic of the power cord and the puzzles were really well thought out especially for 3 days. If I could have played more I 100% would. Kudos!
May 4 08:46:06 7m 33s OuterSpace - Pizza Delivery ♥ 1 This is pretty cool, reminds me a lot of some old Newgrounds games. All the audio and graphical feedback was well done, and I liked the allure of the alien coming to get my pizza after so many deliveries. Really well polished, was great.
May 4 08:56:17 10m 11s Deliver Or Die ♥ 1 Quite liked this one, the difficulty scaling was very satisfying and I liked how it just gradually upped the chaos. Though perhaps the boxes and recipients should have a dash of colour? I found myself trying to hug the first turret I saw even though I didn't have a box in hand. Cool game, kudos.
May 4 09:01:12 4m 55s A Backyard Scramble ♥ 2 Cool idea. I loved the controls on the balloon and the physics for the tray. Might not be a shared experience but I was unable to get the bucket unstuck so everytime I went to collect more eggs they would just break immediately, otherwise rad game. Also the music really stuck out and added to the chaos.
May 4 09:12:34 11m 22s Derro Delivery ♥ 1 There is an amazing attention to detail here that I really wasn't expecting. True to the lived experience of this rock too. All the physics interactions were really fun and played great. Loved it.