FoonLudum Dare ExplorerLD53 → Cultex

Cultex

By melpomephy

View on ldjam.com

CategoryRankScoreCount
Overall2.5913
Fun2.2213
Innovation2.3613
Theme3.0913
Graphics2.5013
Audio1.5610

Comments

phyrocast 2023-05-01 20:53

Interesting concept, maybe missing a way to know how to lose? It's also pretty hard to find the people at first but that can be a nice challenge as well!

alfredo-cossetin-neto 2023-05-02 02:57

I like the style and ambience, but the movements are a little bit hard though. And found a lost screen when i felt out of the world @phyrocast. I was was not expecting be actually able to do it.

morepixels 2023-05-02 03:46

was pretty interesting. There didnt seem to be a way to lose which could have added to the game really well. But overall its a pretty cool start to what could be a fun little game to play

chaoli 2023-05-02 06:29

Nice game with a cool idea and great potential. The controls and the FOV made it a bit tricky to play

chaoli 2023-05-02 06:29

Nice game with a cool idea and great potential. The controls and the FOV made it a bit tricky to play

stormforged 2023-05-03 06:35

Seems pretty cool, I'd suggest adding more people wandering around the map as I found it took a while to find any. Also the controls can be tightened, and a loss condition added (police maybe?) but I like the foundations.

profugo-barbatus 2023-05-06 01:32

Pretty slow, hard to find anyone to actually kidnap, I got one and then drove off the map out of boredom - probably needs invisible walls. Could be an interesting premise, the writing primed me for a bit of a faster, light hearted thing.

jdemattos 2023-05-07 03:54

Nice to see some well executed features in such short span. Movement wasn't janky and looked like a good amount of effort went into the buildings. Would have liked to see more sacrifices in the game itself. Nice work!