Foon → Ludum Dare Explorer → LD53 → Feedback comment stats → RRADU
Feedback comments for LD53
RRADU's games and stats for all events →
| Timestamp | Since previous | Game | RRADU's comment | |
|---|---|---|---|---|
| May 2 01:39:00 | Crazy Postman | ♥ 5 | the gameplay is lovely, i had fun just driving around in circles. It took me a while to actually realize that left and right key meant arrow keys, so maybe make that a little more clear. Fun game though | |
| May 2 01:42:35 | 3m 35s | Drone Delivery (My version) | ♥ 1 | great submission for a scratch game! More levels would've been great and also the difficulty curve could've used some work. not bad though |
| May 2 01:51:13 | 8m 38s | Legendary Delivery: Pedro the Squirrel | ♥ 2 | Really cool game! An interesting concept for sure. A bit confusing at first, and also the timer covering the middle of the screen was kinda annoying. Also I don't think you can actually die? which is fine, at least I got to enjoy the game. Anyway, I liked it |
| May 2 01:57:24 | 6m 11s | DETOUR | ♥ 3 | Really amazing game! A lot of innovation here with a fresh and interesting concept. |
| May 2 08:59:03 | 7h 01m | Planetary Pizza | ♥ 1 | The concept is really fun and could've made for a great game, but various flaws hold it back. The movement is quite wonky and also there is no way to break/reverse other than accelerating backwards. The gravity is really strong so it's impossible to approach a planet slowly without either crashing or getting launched. Also I couldn't find anything besides the cheese planet. Could've been a great entry, but it's not terrible either way |
| May 2 09:13:06 | 14m 03s | Downsteam | ♥ 2 | I see comments above have outlined some of what my thoughts also were about this game, but despite its flaws it's a quite good entry. good job |
| May 2 09:20:07 | 7m 01s | Paleo Pickup | ♥ 3 | This game is absolutely sick! I could never tell it was made in only 3 days. The art is splending and the gameplay is really addicting, and especially the powerups are super rewarding. I really could not find many flaws except I guess maybe have some sort of stat level up beyond just the powerups, after a while it becomes a really grindy back and forth since going too far out risks you dying |
| May 2 10:12:16 | 52m 09s | DeliverPunch | ♥ 1 | The concept of the game is quite great and could actually be quite fun, but there's certain flaws that hold it back a lot. The movement and over-all feel of the game is very janky and unresponsive, making it so various sections are tedious to go through or overall much too hard, i.e. the section where you have to bounce the box above the spikes is way too inconsistent. I also found that if a box gets sent near a wall it is impossible to get it back, making level 2 harder than it should've been. I think with more polish and more focus on making sure the mechanics of the game are fine-tuned instead of adding more content this could've been a really fun submission |
| May 2 10:14:32 | 2m 16s | Deliverey 2 (VR Only) | ♥ 3 | I think it's a crazy (in a good sense) idea to make a VR game for a gamejam. I really wish I could play it. If you could link to a gameplay video of sorts I'd like to try and rate it regardless |
| May 2 10:24:56 | 10m 24s | Pigeon Post | ♥ 2 | Quite an incredible game! I didn't play too much of it because the handling of the tube and the mail was a little messy but over-all the entire game is wonderfully crafted, really good job! |
| May 2 10:37:01 | 12m 05s | Crystallium | ♥ 4 | I think it has some potential, the artstyle is neat and the gameplay is simple, but it just gets really boring quite soon. There really is no difficulty without any obstacles or precise movement (and I think I played for a decent chunk of time too) especially with only being able to move in two directions. I think it would've been vastly improved if you could freely rotate the vehicle and the roads were more curved and varied and had more obstacles, but I guess that's the limitation of only 2 days and only one person. Not bad still |
| May 2 13:22:48 | 2h 45m | Infernal Express | ♥ 1 | This game is really sick! both the art and the gameplay |
| May 2 13:41:14 | 18m 26s | WAR SAND | ♥ 3 | This game is incredible, makes me envious that I wasn't the one to make it. I had a blast just shooting around and the ambience adds a ton to it. The fighting itself is quite a bit one-dimensional but it makes up for it with the strategy aspect of looking around and spotting the enemy before it spots you. The only gripe is that indeed the theme was not used, which is a shame because it doesn't seem like it would've been too hard to integrate. Nonetheless, amazing addition! |
| May 2 19:00:37 | 5h 19m | Light My Fire | ♥ 4 | interesting concept, and the game overall is not bad, gj! |
| May 2 19:03:24 | 2m 47s | B.I.T.E | ♥ 3 | could be a really cool papers, please-inspired game, i like the idea of the eyes. Hope the extra comes out smoothly |
| May 2 19:19:37 | 16m 13s | DeliverHood | ♥ 2 | great game! more content in the future would be awesome |
| May 2 19:23:59 | 4m 22s | Treats Inbound | ♥ 1 | amazing game, really smooth and fun gameplay. I wish instead of it being slow and having to be ready in advance for the obstacles both the hand and the obstacles were faster and you could react to them more easily. Really fun game still! |
| May 2 19:26:43 | 2m 44s | Mt. Deliverest | ♥ 5 | the gameplay is fantastic, extremely innovative. The only things this game could really improve on are the implementation of the theme and a bit the graphics. Other than that amazing game |
| May 2 19:28:26 | 1m 43s | Parcel Blaster 2099 | ♥ 2 | Really great and innovative! Only nitpick is that the boost is more detrimental than useful so I never really wanna use it |
| May 2 19:43:33 | 15m 07s | Monster Mail | ♥ 1 | interesting concept for the game, but it's kinda easy and boring, I wish at the very least you could speed up some parts of the game. I really love the art though! |
| May 2 22:00:47 | 2h 17m | Fragile: Handle With Care | ♥ 4 | Very nice! I love the graphics, the controls and the game concept. I think the flaw with the game is the timer, the gameplay is quite one-dimensional and the maps are very simple, so being stuck in one level for a long period of time was a little detrimental to the game quality. I think that a singular objective to achieve with no timer would've been better. Great game still! |