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Reed Molbak

Feedback comments for LD53

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TimestampSince previousGameReed Molbak's comment
May 3 18:18:03 Quantum Post ♥ 1 This game was great, I had a lot of fun with it! I ran into the same bug kosmik123 did so I wasn't able to finish, I think it was the same checkpoint too. I thought the core mechanic was great, there's a lot of possibility there
May 3 18:23:24 5m 21s Popcorn Odyssey ♥ 2 Fun game! The learning curve is a bit steep, and I had a bit of a hard time understanding how the directional input should work when in midair. I liked the puzzle design.
May 3 18:30:51 7m 27s Ultimate Package ♥ 2 I liked the idea, it was a fun concept. I think some more feedback on the boss would be helpful, I wasn't really sure what was affecting it until I read the hint you posted. And I also had some of the camera issues mentioned above.
May 3 22:14:04 3h 43m E.G.A.D.S. ♥ 2 Great game, very challenging but doable! I also liked the music, and the art's very cute
May 5 14:38:11 40h 24m T.I.M.E ♥ 3 Great entry! The graphics and overall feel were really well done -- the music, sfx, etc. I could see it being built out a lot w/ more abilities and things like that.
May 6 15:24:49 24h 46m Waiting for delivery ♥ 0 I wasn't able to get past the "Choose a delivery" screen -- it seemed like it would always select countries I didn't click on. I was on html5 so maybe there was an issue there.
May 6 15:40:14 15m 25s LD53 - Box Crush ♥ 1 I had fun with this, I generally like TD games and this was a fun one. I think some of the HP is either buggy or maybe I just wasn't following, but there were times where I was pretty sure I should have lost but didn't take any damage.
May 6 15:56:20 16m 06s Chain Mail ♥ 1 This was a really polished game, but I agree with the earlier comments about the decision-making. I didn't really feel a sense of stakes or being forced to think through decisions. I think having harder missions early on that would fail without the right combinations could help emphasize the importance -- as is, I was able to succeed without really putting much thought into who I was recruiting.
May 6 16:39:31 43m 11s Long Tail ♥ 1 This was a really innovative puzzle game, I don't think I've seen anything like it! I had a hard time understanding some of the rules (particularly when you can and can't overlap with yourself...I think it's basically whenever there's a turn, but it wasn't very obvious to me). Nice job!
May 6 20:46:14 4h 06m Volcano Buggy ♥ 2 Similar to others in the comments, I liked the driving controls and the game itself is just beautiful. But I wasn't quite sure what I should be doing, it seems like it's mainly a tech demo? In any case, nice job!
May 7 13:50:25 17h 04m Space Delivery ♥ 1 I had fun with it, but it did feel very random. My highest score is one where there just weren't any asteroids in the way -- I almost wonder if it'd be good to guarantee that an asteroid spawns in front of the rocket pretty early on to force players to actually steer. I never really did figure out the steering, even really subtle movements threw it off and I'd never be able to find my balance again. So my best runs were just the ones where I was lucky with asteroid spawns.
May 7 13:58:34 8m 09s Volcaninja ♥ 1 Great game, I had a lot of fun with it! I use a laptop with a touchpad, and the grappling hook was a bit hard to control, but outside of that I thought everything was pretty smooth. The music was great too.
May 7 14:07:20 8m 46s Parcel Panic ♥ 2 Very polished! I liked the sound effects, gameplay, and the overall game feel -- it was very satisfying. I was a bit confused by the package bombs, they seemed a bit unnecessary. At first I thought that I was supposed to shred them, but it seems like they're the same as regular packages? Because it's a bomb with an explosion, I thought there would be some negative effect, but I could never figure out what it was. I also think that the pace of trucks returning is fast enough that I never really did anything tetris-like with the space. If the packages had a longer expiration, and the trucks were really slow to return, I think that would encourage more play where I would try and pack a truck as full as I could. The way it is right now, things move so fast (and the truck returns so fast) that it seemed more about how fast I could drag boxes into the truck and hit go, even when the truck was mostly empty.
May 7 14:22:20 15m 00s Delivery City ♥ 1 It's a good start with a nice gameplay loop. I found that often the house didn't register that the postman was there, so I needed to go back and forth a lot before I could pick up or deliver a package. And some of the walls made the camera jitter a bit.