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Pavel Tararin

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TimestampSince previousGamePavel Tararin's comment
May 18 13:53:23 Jurassic Part-Timer ♥ 1 The music is good. The controls are very strange. There is no way to control movement while aiming. There is no possibility to change the direction of movement up and down, which is clearly not enough in 3d space. The idea is interesting. Thank you for this experience.
May 18 14:04:46 11m 23s Package Denied ♥ 0 I did not understand the attitude to the topic. There is a great lack of background music. It would be better to make a counter for a certain pass of enemies - losing after the first one is too cruel. Reloading seems too long, and the clips are small compared to the waves of enemies.
May 18 14:20:19 15m 33s Carnage Courier ♥ 0 WASD doesn't work in my browser. The music is not bad, setting the atmosphere. An interesting casual idea. A cool feature with the appearance of additional active enemies. Clear learning section and intuitive logic of the game. Good job.
May 18 14:35:08 14m 49s 《Deliver Rush》 ♥ 0 Sorry, but I didn't understand what to do in the game at all. I rode a little and was fired several times. The car passes through part of the buildings. No reaction when you drive up into a beam of light. Management is not very convenient. I would like the reverse movement to be faster. The environment as a whole looks pleasant. The music is great, but because of the short track and the interruption between repetitions, it starts to cut the ear pretty quickly. The idea is interesting! I hope you will be able to finalize it!
May 18 14:41:43 6m 35s Dining Room Dash ♥ 0 How to play it if the calculation is only for a few players? The music sounds pretty nice. The idea is interesting. The graphics are old and pretty - I liked it. It's a pity there's no way to play with AI.
May 18 14:50:53 9m 10s Drift SPEED deliveries ♥ 0 Quite a fun idea. I liked the look of a speeding truck. I really missed the sound - there is no sound at all. There is a lack of logic for the appearance of orders, after the delivery of the previous ones. The graphics are pretty cute. After the end of time, the game crashed. I hope you will be able to refine this into a full-fledged mini-game.
May 18 15:00:48 9m 55s K9 Express ♥ 0 An interesting idea, but. in my opinion, the level design completely does not correspond to the controlling and speed of the character after picking up the boosts. I would like more spaces like high-speed winding tracks, maybe with some obstacles. The graphics are too angular - it didn't suit me. The music is good, but if not for a long time. I would like additional sounds for game content. The assignment of the crate carrying points is randomly generated and frustration quickly comes. In general, the idea is good for development. Good job.
May 18 15:14:18 13m 30s Frontier Express ♥ 1 Sorry, but I didn't understand at all what to do in this game. In addition to movement and shooting, it is not very clear what else to do - there is not enough explanation. I flew up to the planets, and what's next is unclear. Old-school music - I liked it. It's great that there are sounds. The controls are complicated, but it's even fun.
May 18 15:27:07 12m 49s Eyes of Odin ♥ 1 I really liked this idea. It is quite realistic to refine into a full-fledged game. This version has an inconvenient controller. There were not enough obstacles that would really add complexity. The arrows were flying somewhere else. There was not enough time limit or intermediate points, forcing to change the direction of flight. I liked the atmospheric soundtrack. Good job! I hope you finish this game.
May 18 15:41:48 14m 41s Skypost ♥ 0 An interesting idea and a pleasant environment. I liked it. Thanks for the intuitive logic of the game - I took the mail and ran to the glowing rays. There are obvious problems with the level design. There are not enough crossings between different islands. I was very pleased with the different sound of moving on different surfaces. The sound of the wind instead of music is very suitable for the idea of traveling - thank you for that! A very terrible fall - I experienced a fear of heights every time. Good job!