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Feedback comments for LD53
jacobwinters's games and stats for all events →
| Timestamp | Since previous | Game | jacobwinters's comment | |
|---|---|---|---|---|
| May 1 03:31:42 | Return To Sender | ♥ 3 | The product art is wonderful. By the end I felt like I knew it better than the back of my own hand. | |
| May 1 05:16:19 | 1h 44m | Postominoes | ♥ 1 | It's great how you have to decide whether you'll take your time at the post office packing as many boxes as possible into each trip or you'll pack in a hurry and spend more time driving as a result. Package physics feels a bit floaty when you're trying to pack boxes close together in the truck, but the floatiness sure makes it fun to toss them out of the truck onto a doorstep. |
| May 1 16:54:56 | 11h 38m | Time Delivery | ♥ 1 | At the end of every level I thought, "surely by now they've run out of puns", and at the end of every level you proved me wrong. |
| May 10 03:52:56 | 202h 58m | Airlivery | ♥ 1 | Graphics and music work together well to create a cohesive mood. Really, really good. The font in the HUD looks a little out of place in the middle of all that awesome pixel art. The letters in the game title and the '5' in the package pickup animation are fantastic. I'd love to see a HUD made out of characters like those. Delivery stations come up often enough relative to drop-off points that I never had to worry about running out of packages. My "packages to deliver" counter climbed steadily throughout the game. If there were fewer delivery stations I'd have one more thing to keep track of while playing - though if you plan to make the scrolling faster, I may start missing more delivery stations. |